TEKKEN 7

TEKKEN 7

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Arashenstein Dec 17, 2018 @ 9:45pm
Tekken vs MK question
I am not a fighting game expert at all but when it comes to Mortal Kombat I am just a blind fan. However, with the disappoint of Mortal Kombat X, I really gave up on this genre completely and went back to my other games.

I heard Tekken does not have any 50/50 mixup or combo reset or zonning or whatever it is called in Fighting World. I am really interested in a fighting game which is suitable for couch party with friends even those who are not into games like classic MK games before MK X.

Is Tekken considered as a couch party game for any level? Is there any chance a new comer can beat an experienced player with available options like old MK games where for example they could pick a boss character?
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Showing 1-15 of 21 comments
Phinx Dec 17, 2018 @ 11:01pm 
You can lose to someone below your skill level (especially lower levels) due the sheer amount of match up experience you need. New players can mash and throw out flashy stuff for a majority of the cast.

There aren't any boss characters that are op since you can't use them. But characters like Hwoarang & Eddy can blow people with mashing if neither is really experienced.

You could always try for 2 hrs and refund the game after that. Wait for others to fill in on this topic.
Last edited by Phinx; Dec 17, 2018 @ 11:04pm
Sirlion Dec 17, 2018 @ 11:02pm 
you cant pick bosses and experienced players will destroy you. however you can have mindless fun with friends just pressing buttons I guess. There are auto combos for that
poop Dec 17, 2018 @ 11:27pm 
Originally posted by Arashenstein:
I heard Tekken does not have any 50/50 mixup or combo reset or zonning or whatever it is called in Fighting World.

Somebody lied to you.
Ph.D. Beatbeast Dec 17, 2018 @ 11:42pm 
Originally posted by Arashenstein:
I heard Tekken does not have any 50/50 mixup or combo reset or zonning or whatever it is called in Fighting World. I am really interested in a fighting game which is suitable for couch party with friends even those who are not into games like classic MK games before MK X.

tekken is full with mix ups, traps and gimmicks. IDK any balance fighting game.

edit sc6 is most balance til now.
Last edited by Ph.D. Beatbeast; Dec 17, 2018 @ 11:43pm
Pasta Dec 18, 2018 @ 12:36am 
tekken haz ze best waifus. MK is poo poo.
Zenkie Dec 18, 2018 @ 3:41am 
Originally posted by Arashenstein:
"a fighting game which is suitable for couch party"

Try Smash Ultimate.
yup yup Dec 18, 2018 @ 7:03am 
Originally posted by Arashenstein:
Is there any chance a new comer can beat an experienced player with available options like old MK games where for example they could pick a boss character?
No
I have player both this and MKX for more than 1000 hour each (online). I would say MKX or Injustice 1,2 is more a couch fighting game than this because its features. I think this game will get old real fast as a "button masher" but if you have the patience and you learn it than it is a much better as a competitive game.

This game has easier more "freestyle combo mechanic compared to MKX. I mean in mkx there are very strict timings to connect combos while here the execution is much easier for most of the cast.

This game has strings and tactics what is "50/50 kind" but only a few and not a full combo launch and there are zoning characters here also but only a few DLC one. There are mixups but the peace is slower here and its all about your spacing instead of reacting on these at close range. here there are a lot more option to defend than in MKX ,parry ,sidestep,backdash,etc. Defending is not "penalized" here like in MKX.

As a casual couch party fighting game I think the choice is about if you wanna mash buttons without any practice and still able to perform and realize a few combo on the fly which is working with Tekken 7 or you want to look fancy supers(xray) and fatalities for the giggles and to mock your friends at local.

So the summary.

MKX has more feature but more stiff combos so you will have hard time mashing buttons and see the moveset variations a character can offer while in Tekken 7 combos are a lot more intuitive so you can discover a lot more move on the fly just by mashing but it has less feature and less exciting combat if you have no idea what you are doing( my opinion).
Last edited by in memoriam of Sharky; Dec 18, 2018 @ 10:43am
davedarkotv Dec 18, 2018 @ 10:40am 
Originally posted by Blanka:
Originally posted by Arashenstein:
I heard Tekken does not have any 50/50 mixup or combo reset or zonning or whatever it is called in Fighting World. I am really interested in a fighting game which is suitable for couch party with friends even those who are not into games like classic MK games before MK X.

tekken is full with mix ups, traps and gimmicks. IDK any balance fighting game.

edit sc6 is most balance til now.
sc6? balanced? ahahahahahahah
Filthy Peasant Dec 18, 2018 @ 10:49am 
Tekken is far better than MK. Because it has a much nicer "flow". It's easy to pick up and play, but hard af to master. So playing on a couch with your friends (where all have the same skill) is fun indeed. But that is just my opinion, why not try it out for 2 hours?

Edit: I also would argue that Tekken is very balanced.
Last edited by Filthy Peasant; Dec 18, 2018 @ 10:50am
ARTSQ Dec 18, 2018 @ 12:05pm 
Originally posted by Arashenstein:
I am not a fighting game expert at all but when it comes to Mortal Kombat I am just a blind fan. However, with the disappoint of Mortal Kombat X, I really gave up on this genre completely and went back to my other games.

I heard Tekken does not have any 50/50 mixup or combo reset or zonning or whatever it is called in Fighting World. I am really interested in a fighting game which is suitable for couch party with friends even those who are not into games like classic MK games before MK X.

Is Tekken considered as a couch party game for any level? Is there any chance a new comer can beat an experienced player with available options like old MK games where for example they could pick a boss character?

You heard something... well, i don't even know how to name it properly :) It's mostly something that doesn't define game at all.

Ok, point by point:
50/50 mixups - how do you imagine fighting game without it, especially when there's no cheap damage?
Zoning - well, there're couple of guest characters with kinda zoning, but it's not like in MK where you just have to react only to get closer. 99% of the time game is about upclose and personal.
Couch game - if you want to. Like in any fighting game, if you play it without some level of dedication, your friend just might find that single anoying hit that will dominate above you all the time.
But Tekken is fun to learn. You may spend some time on youtube and watch videos, or just go and figure it all out on practice. Then you most probably find yourself in trying that flashy combo in training mode just for fun and trying to raise in ranked. What is most important - Tekken feels a little bit more natural due to native controls.
pablonesmrtelny Dec 18, 2018 @ 12:40pm 
Tekken is THE BEST fighting game for couch noobs.

No other game provides such a great feeling when you mash buttons and stuff happens :D This is my whole childhood.

Of course online requires skill - but its THE BEST noob fighting game as long as both fighers are beginners.
Last edited by pablonesmrtelny; Dec 18, 2018 @ 12:41pm
Originally posted by ARTSQ:
Originally posted by Arashenstein:
I am not a fighting game expert at all but when it comes to Mortal Kombat I am just a blind fan. However, with the disappoint of Mortal Kombat X, I really gave up on this genre completely and went back to my other games.

I heard Tekken does not have any 50/50 mixup or combo reset or zonning or whatever it is called in Fighting World. I am really interested in a fighting game which is suitable for couch party with friends even those who are not into games like classic MK games before MK X.

Is Tekken considered as a couch party game for any level? Is there any chance a new comer can beat an experienced player with available options like old MK games where for example they could pick a boss character?

You heard something... well, i don't even know how to name it properly :) It's mostly something that doesn't define game at all.

Ok, point by point:
50/50 mixups - how do you imagine fighting game without it, especially when there's no cheap damage?
Zoning - well, there're couple of guest characters with kinda zoning, but it's not like in MK where you just have to react only to get closer. 99% of the time game is about upclose and personal.
Couch game - if you want to. Like in any fighting game, if you play it without some level of dedication, your friend just might find that single anoying hit that will dominate above you all the time.
But Tekken is fun to learn. You may spend some time on youtube and watch videos, or just go and figure it all out on practice. Then you most probably find yourself in trying that flashy combo in training mode just for fun and trying to raise in ranked. What is most important - Tekken feels a little bit more natural due to native controls.

The 50/50 here is nothing like the ones in MKX. There its literally 50/50 if you would be launched or not here there are very rare real 50/50 situation with launch where your only option left is the guess .
Last edited by in memoriam of Sharky; Dec 18, 2018 @ 1:25pm
ARTSQ Dec 18, 2018 @ 1:29pm 
Originally posted by Sharky:

The 50/50 here is nothing like the ones in MKX. There its literally 50/50 if you would be launched or not here there are very rare real 50/50 situation with launch where your only option left is the guess .

Paul - Deathfist/Demoman. Lei - Tiger stance 4 or 2,2. King multithrow. Aaaaand you can go on as much as you want.
I guess the only difference is that also always some space for counter-mixup and in some cases - more demanding necessity to setup those launchers and get closer.
Originally posted by ARTSQ:
Originally posted by Sharky:

The 50/50 here is nothing like the ones in MKX. There its literally 50/50 if you would be launched or not here there are very rare real 50/50 situation with launch where your only option left is the guess .

Paul - Deathfist/Demoman. Lei - Tiger stance 4 or 2,2. King multithrow. Aaaaand you can go on as much as you want.
I guess the only difference is that also always some space for counter-mixup and in some cases - more demanding necessity to setup those launchers and get closer.

In MKX a lof of character have 50/50 within the combo string like Mid, Mid ,Low(launcher) or the same combo with an Overhead(launcher) in the end. If you are hit by the first hit you are locked (block stunned the entire time)in place you can't move just block than guess the third hit. There is nothing like that here. Here its mostly just Neutral after a + than guess and you have the option to do a move. Hopkick/parry etc most of the time.

Thats an other thing that in MKX almost every one of these unreactable fast peaced move while here everything is much slower.
Last edited by in memoriam of Sharky; Dec 18, 2018 @ 1:45pm
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Date Posted: Dec 17, 2018 @ 9:45pm
Posts: 21