TEKKEN 7

TEKKEN 7

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Saki Dec 16, 2019 @ 7:04pm
When fuzzy ducking, should you enter full crouch?
Is the proper way to fuzzy duck to enter full crouch and then WS punish, or duck just enough to crush the high, and then standing punish?

It takes a few more frames to enter full crouch, so that's why I'm asking. Thanks.
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Showing 1-9 of 9 comments
Lord Oink Dec 16, 2019 @ 7:25pm 
what is fuzzy ducking
One-eyed Void Dec 17, 2019 @ 8:43am 
Depends on which moves you try to avoid and how you want to punish. Full crouch ws punish for launch, otherwise short duck into ws 4 for some safe damage and relatively low risk. Gotta admit though, never heard of the term fuzzy ducking.
Dan Smith Dec 17, 2019 @ 8:57am 
Originally posted by Idiot #NerfLeroy:
what is fuzzy ducking

Blocking high low mod
OneTwoOne Dec 17, 2019 @ 9:14am 
Originally posted by Agent M:
Depends on which moves you try to avoid and how you want to punish. Full crouch ws punish for launch, otherwise short duck into ws 4 for some safe damage and relatively low risk. Gotta admit though, never heard of the term fuzzy ducking.
So "fuzzy duck" is mid animation (the points in between the standing position and crouching)?
You can't launch punish in that state? but you can ws4? what if my ws4 is a launcher? I'm so confused lol..
Last edited by OneTwoOne; Dec 17, 2019 @ 9:15am
SEATEK The_LEFTY Dec 17, 2019 @ 9:50am 
I think the term is fuzzy guard. It refers to low parrying or blocking low for a split second during a string that offers a mid or a low option from the opponent.

In this case, I think the OP is asking if they should enter full crouch state when fuzzy guarding.

My opinion on that thought process is mostly string/move & matchup specific. It is normally good to enter full crouch to have more options and ensure a parry if that is what you are wanting to have available. There are issues with always going into FC however. One main issue is that opponents can easily read you if you go FC every time you try to OS or fuzzy guard.

Instant while standing (notation is normally iWS), is slightly different. This is normally used for juggles, custom strings or combos if a hit is confirmed by some of the cast.
Full crouch however can be cancelled with movement or a neutral or back input to allow for high/mid blocking in only a frame or two. It really depends on the situation, the character in use and the opponent and their tendencies.

I would need more information to answer correctly honestly. Utilizing option selects with fuzzy guarding should not always place you in a visible full crouch animation for long.
Last edited by SEATEK The_LEFTY; Dec 17, 2019 @ 9:51am
DonVISIONe Dec 17, 2019 @ 10:46am 
aris has a good video explaining fuzzy guarding.

https://www.youtube.com/watch?v=g082hw6xNIQ
OneTwoOne Dec 17, 2019 @ 11:39am 
Witch WITCH burn HER, wtf is that witchcraft..

Phew my hand is burning, just tried to do that fuzzy thing to try and block lows and highs non-stop vs the cpu (not successful, and I bet my neighbors think I'm fapping..), I wonder if a script that do it frame perfect can block everything.

If it can block lows and highs at the same time isn't render mixups (the ones which you can't delay) useless ? (or in the Paul example the high comes faster then the low and thats why it works)
Last edited by OneTwoOne; Dec 17, 2019 @ 11:42am
SEATEK The_LEFTY Dec 17, 2019 @ 12:25pm 
Originally posted by OneTwoOne:
Witch WITCH burn HER, wtf is that witchcraft..

Phew my hand is burning, just tried to do that fuzzy thing to try and block lows and highs non-stop vs the cpu (not successful, and I bet my neighbors think I'm fapping..), I wonder if a script that do it frame perfect can block everything.

If it can block lows and highs at the same time isn't render mixups (the ones which you can't delay) useless ? (or in the Paul example the high comes faster then the low and thats why it works)

Like I mentioned above, it honestly depends on the character and situation. You cannot fuzzy every mixup.
Last edited by SEATEK The_LEFTY; Dec 17, 2019 @ 12:28pm
Lord Oink Dec 17, 2019 @ 3:57pm 
Originally posted by OneTwoOne:
Witch WITCH burn HER, wtf is that witchcraft..

Phew my hand is burning, just tried to do that fuzzy thing to try and block lows and highs non-stop vs the cpu (not successful, and I bet my neighbors think I'm fapping..), I wonder if a script that do it frame perfect can block everything.

If it can block lows and highs at the same time isn't render mixups (the ones which you can't delay) useless ? (or in the Paul example the high comes faster then the low and thats why it works)
You may as well have been.
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Date Posted: Dec 16, 2019 @ 7:04pm
Posts: 9