TEKKEN 7

TEKKEN 7

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Aksolotli Mar 1, 2021 @ 8:42am
Why is Hitbox more effective than Stick?
It seems like EWGF and few other more moves are slightly easier to execute than on Stick.

Is Hitbox really the controller to go on?
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Showing 1-14 of 14 comments
Aksolotli Mar 1, 2021 @ 8:45am 
An other cool example is doing QBC,3,2,1 as Paul with Hitbox is way more instant than with Stick. It's really strange in my opinion.
Insomniak Mar 1, 2021 @ 9:16am 
Hitbox is basically like a keyboard. Both are very precise cause you can't really miss an input, like you can with a stick. You have 4 independent fingers to move your character with, compared to your whole hand moving a stick.
You can be a great player with any controller you choose, but there defenitely some pros and cons to either. Keyboard or pad might be easier to learn the game with, since most people are familiar with it already. Stick feels really weird and unnatural to me personally.

There are some interesting techniques to execute movement on hitbox easier.

Check out this guide by Super Akouma, he explains it pretty well: https://www.youtube.com/watch?v=_bUmKiDLy7k&t=5s
Last edited by Insomniak; Mar 1, 2021 @ 9:18am
フォルテ Mar 1, 2021 @ 12:30pm 
Execution.
That hit-box feels horrible imo but like the guy above me said EXECUTION is much better on that tap box
ARTSQ Mar 1, 2021 @ 2:38pm 
Originally posted by Aksolotli:
An other cool example is doing QBC,3,2,1 as Paul with Hitbox is way more instant than with Stick. It's really strange in my opinion.
But on the other hand, doing f,HCF is pain in the neck. And I'm not even speaking about full circle for Jack.
Psycho Dad Mar 3, 2021 @ 1:58am 
HCFs really arent that bad. I finished building my hitbox 4 days ago, played maybe 6 hours and can do Jacks blue spark megaton uppercut from both sides consistantly.
Full circle is urgh, but its really not needed in Tekken.

Its just much more fun (to me) to play on a hitbox then on a pad, although brain definitly needs more time to rewire; it'll take a while. Idk if its overall "the best", but I feel its way easier to get used to it then switching from pad to a stick. If you're already good with stick idk if its worth switching, none of the pros are.

On hitbox you'll have an almost instant top tier BDC on left side, haha, everything else, you have to work for.
Last edited by Psycho Dad; Mar 3, 2021 @ 2:27am
Shizuma Mar 3, 2021 @ 2:05am 
This is just about practice, it's like playing piano, at first you don't have enough dexterity but with enough practice it becomes fluid. Sticks input on the other hand lack some precision, you'll often get parasite inputs.
Imagine paying that much money in Hardware when a keyboard does the same thing.
poop Mar 17, 2021 @ 11:19pm 
Originally posted by DUMMY THICC:
Imagine paying that much money in Hardware when a keyboard does the same thing.

Great.
Now I am imagining spending even more buying an extra gamer keyboard to rip most of the keys off and making a custom top to make a bootleg hitbox. Actually, forget the top...just a keyboard missing 90% of its keys.
Realigo Actual Mar 17, 2021 @ 11:35pm 
I think hitbox is probably best for tekken because buttons beat keys but damn I can't imagine using a hitbox to play KOF or DOA

doing double half circle stuff for KOF or double 360 for DOA...
Xauth Mar 18, 2021 @ 7:50am 
If you put enough time and effort into any input device, you could play any fighting game on any type of controller really.
It's all about preference, what you're used to, and how you use the device you're most comfortable with.

A Hitbox or Mixbox isn't going to instantly make you better at fighting games, it's more so if it suites you personally and you find it easier to execute your moves better in that fashion; i.e a Mechanical keyboard with rollover would do the same job.

The one nicer thing I find about a Hitbox compared to keyboard is that it's separate from your main keyboard, and the buttons are slightly bigger and easier to hit.
24mm buttons are the standard with the stock Hitbox arcade.
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You could also mod a Qanba obsidian with a Shiokenstar layout which uses 24mm buttons for movement and 30mm full size for your main buttons if you'd want the larger full size arcade buttons, but it is quite expensive and a bit of a hassle of a project.
(source: https://arcadeshock.com/products/high-grade-aluminum-qanba-obsidian-shiokenstar-panel-or-conversion-kit )


Overall though like many have stated before in the past on this subject: Use whatever you're most comfortable with and use what you find works best for you.

That could even be a steering wheel like Initial T did, lol.
(Initial T video: https://www.youtube.com/watch?v=n_irhlVNkKM )
Last edited by Xauth; Mar 18, 2021 @ 8:05am
poop Mar 18, 2021 @ 1:15pm 
Wasn't there someone playing this game on one of those MMO mouses with a keypad on the side?
CZI Mar 18, 2021 @ 5:29pm 
I switched to hitbox (style) last year.
A couple days (a couple hours) to get use to and noticeable fast response.
One week (and about 10h) to get same level.
A month later, it was obviously reached I could not get by lever.

I tried keyboard for WASD, but it was not get advantage of up/down.
So I also tried ASDF (like home position), but I did not have patience to get better the way.

I use for Smash Bros and Pokken on Switch as well.

If you are handy, you can convert from some cheap arcade stick (about $60).
Plus about $30 for buttons and cables. And $20 for tools.

If you are really good at lever (I was not so good), it may not worth to switch.
But in general, I think it is better than stick _except_ some characters movement.

https://steamcommunity.com/sharedfiles/filedetails/?id=2291382184
4FCG Mar 19, 2021 @ 12:36am 
It's basically a keyboard, but with a better, more finger friendly layout.
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Date Posted: Mar 1, 2021 @ 8:42am
Posts: 14