TEKKEN 7

TEKKEN 7

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76561197996054810 (Banned) Sep 27, 2020 @ 3:28pm
Feng doesn't work in this game, one less Feng player
i'm just done with Feng he simply lacks cheap strings and braindead unga bunga spam like the rest of the roster.. everything he has is super punishable finicky and unreliable

he lacks so many standard things like a df1 launcher, magic 4, safe counter hits and safe launchers how the ♥♥♥♥ are you suppose to win with this character? there's only so many pokes and backstep crap you can do before my opponent just lands a df1 and i'm done

i'm tired... goodbye Feng you're just too honest for this circus show, hope they make you viable in the next game
Last edited by ?; Sep 27, 2020 @ 4:07pm
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Showing 31-45 of 62 comments
MessiahofMelons Sep 28, 2020 @ 2:19am 
Feng Wei


Difficulty - Medium


Feng is one of the most open-ended characters in the game, meaning he can be played in a variety of playstyles. His offense is scary with strong low pokes that high crush, leaving him in the opponent’s face for followup pressure. It can be difficult to mash and move out of Feng’s pressure as he has a i10 CH move with a damaging followup and a quick mid with strong tracking. Feng has a low out of his sidestep that trips up opponents point blank for a combo, and he has plenty of strong mids to complement him in this mixup scenario. He has a good selection of risk/reward situations so he can choose freely depending on the situation. He has strong movement and approach with his qcf dash allowing him to close the gap between himself and the opponent with ease, and threaten with hard hitting lows and good mid pokes from the dash, giving him extremely strong space control. He’s also very hard to pressure as he has a plethora of panic and evasive moves including a stance where he moves backwards as well as an autoparry stance and his aforementioned i10 CH move. However, his punishment is below average as his hopkick has poor range and his ws punishment isn’t great as he lacks a good punish until i14 WS. He also has low combo damage output but his damage from his pokes more than makes up for this.


Pros

Strong damaging offense
Very hard to pressure due to panic/evasion moves
Some of the best lows
Insane space control and approach

Cons

Low combo damage output
Below average punishment

Recommended for players who like

A completely varied playstyle
Tons of options to work with
Heavy hitting poke chars
Last edited by MessiahofMelons; Sep 28, 2020 @ 2:19am
76561197996054810 (Banned) Sep 28, 2020 @ 2:24am 




Originally posted by Messiah of Melons:
Feng Wei


Difficulty - Medium


Feng is one of the most open-ended characters in the game, meaning he can be played in a variety of playstyles. His offense is scary with strong low pokes that high crush, leaving him in the opponent’s face for followup pressure. It can be difficult to mash and move out of Feng’s pressure as he has a i10 CH move with a damaging followup and a quick mid with strong tracking. Feng has a low out of his sidestep that trips up opponents point blank for a combo, and he has plenty of strong mids to complement him in this mixup scenario. He has a good selection of risk/reward situations so he can choose freely depending on the situation. He has strong movement and approach with his qcf dash allowing him to close the gap between himself and the opponent with ease, and threaten with hard hitting lows and good mid pokes from the dash, giving him extremely strong space control. He’s also very hard to pressure as he has a plethora of panic and evasive moves including a stance where he moves backwards as well as an autoparry stance and his aforementioned i10 CH move. However, his punishment is below average as his hopkick has poor range and his ws punishment isn’t great as he lacks a good punish until i14 WS. He also has low combo damage output but his damage from his pokes more than makes up for this.


Pros

Strong damaging offensefeng.png
Very hard to pressure due to panic/evasion moves
Some of the best lows
Insane space control and approach

Cons

Low combo damage output
Below average punishment

Recommended for players who like

A completely varied playstyle
Tons of options to work with
Heavy hitting poke chars
you can add more cons to that list

no safe launchers
no safe counters
horrible power crush
horrible range
horrible df1



good luck winning with that in tekken 7
Froz7y Sep 28, 2020 @ 2:24am 
Originally posted by J:
Originally posted by Midknight Battler:
Feng honest lol...
play Feng and see how far you get

I do... and i also play Lars and Gigas..
76561197996054810 (Banned) Sep 28, 2020 @ 2:28am 
Originally posted by Midknight Battler:
Originally posted by J:
play Feng and see how far you get

I do... and i also play Lars and Gigas..
no you don't... you don't truly main him you just messing around with him otherwise you would know better than to imply he's dishonest.

Feng dishonest lol... he's the most honest and hard to win with characters in the game, there's no surprise you never see him at tournaments or offline...no top player even thinks of using him because they all know it's suicide
Last edited by ?; Sep 28, 2020 @ 2:29am
Froz7y Sep 28, 2020 @ 2:37am 
Unlike Gigas or Lars, Feng is almost impossible to be pressured. He also has evasive moves which players cant push any button they like. He has really good lows,set ups and grabs. He also has really good counter hit properties as well and a full screen launcher on whiffs.. he even has a special wake up option where mishima vortex or anna or Julia's pressure him on the ground is not easy. Lars is also high risk and requires on point whiff punish just like Gigas, Feng does this with more. The only difference is, Feng moves are really weird and unconventional, thats all. People dont use him in tournaments just because he is just not cool.

Originally posted by J:
Originally posted by I:P アヌビス:

I am wondering now, do you EVEN PLAY TEKKEN?

No offence....or get offended, I don't care, but seriously, do you play the game? You don't seem to be playing on PC at the very least.

Also question, why are you ignoring everything that does make sense and deny the rest? Stats show that online, Feng has an easier time winning that the Mishimas:

- Feng: 49.5% wr
- Heihachi: 48.8% wr
- Kazuya: 47.33% wr
- Devil Jin: 47.31% wr
- Jin: 45.7% wr


dude spare me your bs stats .. do you play Feng? do some research and you'll see everyone says the same things i say.... here let me help you out i just copy pasted this from some random post

"Feng has big issues in his movest , he does have a great set of lows and good oki + some evasive moves but his df1 has no range or tracking so its very easy to make it whiff .without df1 pressure its harder to condition people not to duck after backdashing to cover his options , forcing feng to play a more defensive game in high level. he has iws1 which functions like a long range df1 but that is much slower so has its own risks.

he lacks ch launchers and his launchers in general have bad range other than f3 which is very slow. his punishment is really bad other than shoulder ,its a good i13 mid but also has hitbox issues punishing some moves it can whiff from close"

the main reason we rarely see feng is because he barely got changed since T6"

Stats are facts, opinions are not facts.

Yes, he isn't top tier, but you're crying how Feng has such a hard time winning, but stats show that's not the case.

You bring out an opinion on how he can't pressure because he doesn't have a d/f1? His is i14, sure, 1 frame slower than the rest, but it's also 0 on block, so only the first is slower than others, afterwards it's the same speed, as the ones that are i13 are also -1 on block.

You also got an i12 mid in b4 that you can use to condition people to not duck, also, you got an amazing whiff/-13 punisher in b1+2, yea, you're dead on block, but punish a few whiffs with that after you condition them to duck, and you have a sweet situation where they are afraid to duck.

Also, ws1 more risky than d/f1? Both are i14, and ws1 is just -1. Sure, you might need a couple frames to enter ws state manually....but iWS exists, so practice it if you're so concerned about lack of mids.

You also got some decent mids out of your b3+4 stance, especially since you can get them after d/b1, making d/b1 an amazing mid to pressure with, as you have a 2 extension and the fact that holding b after it puts you in Deceptive Step pretty much fully negates the fact that it's -12, the 2 extension seems to be a ch launcher, so people will be scared to press buttons after d/f1 as you can delay the 2 a bit and if they want to punish your d/f1, they musn't delay in their punisher, so you have that as a nice ch launcher, if it is, I don't know if he has any moves that can follow that, nor do I care, and if it's not, it's still a 23 damage KND move that enables you some of that great OKI your quote states he has, so yea, you got d/f1 as a sweet mid, with lots of range as well, so used after a backdash whiff or even a move that's -5 is a nice thing, because people won't be pressing buttons after a -5, even a -3, since you have an i12 mid.

You have the tools, you just have to look at them. A move is more than just "oh, it's -12, it's not safe", yea, d/f1 is not safe IF you condition your opponent that you never do the extensions, then yea, they can punish it, but what if you do them? Well, then they suddenly can't punish it anymore, so you can use it quite often just by itself after using it's extension a couple times, then reuse the extensions to remind them not to press buttons after it.

You can make unsafe moves safe by using your brains, assuming they didn't all go in your pecks and 6 packs of beer.
Last edited by C.C. 折オリ枝 の 夫; Sep 28, 2020 @ 2:52am
Froz7y Sep 28, 2020 @ 2:50am 
Yeah he isnt top tier but he is also not trash.
QuekZ Sep 28, 2020 @ 6:42am 
lol constantly crying about safe launchers. Never heard about movement and whiff punishment? Get some skill and let your opponent whiff to get a launch and not by doing random launchers.

and since when is a df1 a launcher?
slok Sep 28, 2020 @ 6:42am 
still 10 times better than yoshimitsu
QuekZ Sep 28, 2020 @ 6:52am 
Originally posted by slok:
still 10 times better than yoshimitsu

not the characters fault if you cant play properly lol. Look at eyemusician. Stop complaining and adapt
Shizuma Sep 28, 2020 @ 7:01am 
I don't get it either why so much complains, there are many solutions : Try to see how people deal with Feng, try another character, or even try a new game. But just complaining at everything is just not constructive.

Also, looking at his messages history, the guy is always condescending with everyone he talks to, no matter the subject.
76561197996054810 (Banned) Sep 28, 2020 @ 8:04am 
no more Feng for me i'm sticking with Law from now on... every opponent i get has absurd moves, safe launchers, op strings, armored launchers, safe counter hits and what do i have? a shoulder and some pokes? lol... nope.. no more

switching from Feng to Law is like going from a dark cave to chilling on a tropical beach drinking a cold bear... magic 4, df1, fast string that punishes everything ahhhhhh that's the life.. now we're talking... feels good to have some proper tools
Last edited by ?; Sep 28, 2020 @ 8:06am
MessiahofMelons Sep 28, 2020 @ 8:08am 
Originally posted by J:
no more Feng for me i'm sticking with Law from now on... every opponent i get has absurd moves, safe launchers, op strings, armored launchers, safe counter hits and what do i have? a shoulder and some pokes? lol... nope.. no more

switching from Feng to Law is like going from a dark cave to chilling on a tropical beach drinking a cold bear... magic 4, df1, fast string that punishes everything ahhhhhh that's the life.. now we're talking... feels good to have some proper tools
I look forward to your next post about how law is weak and ♥♥♥♥
76561197996054810 (Banned) Sep 28, 2020 @ 8:11am 
Originally posted by Messiah of Melons:
Originally posted by J:
no more Feng for me i'm sticking with Law from now on... every opponent i get has absurd moves, safe launchers, op strings, armored launchers, safe counter hits and what do i have? a shoulder and some pokes? lol... nope.. no more

switching from Feng to Law is like going from a dark cave to chilling on a tropical beach drinking a cold bear... magic 4, df1, fast string that punishes everything ahhhhhh that's the life.. now we're talking... feels good to have some proper tools
I look forward to your next post about how law is weak and ♥♥♥♥
nope... i been a Law main since tekken 6 i have no complaints about Law in this game.. they did him justice

but Feng... ....yikes what a nightmare
Last edited by ?; Sep 28, 2020 @ 8:12am
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Date Posted: Sep 27, 2020 @ 3:28pm
Posts: 62