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No, see, that's a short-term mindset
I mean, learn to play around it while we still have to play Tekken 7, but King really doesn't need a move like that.
It's a product of the "Tekken is bloated" thing that people are starting to realize. Every character has tools that fit every situation, so they all cover their bases and sorta do the same things
People didn't complain about it in Tag2 (I think it CH launched in Tag2 anyway) because King couldn't do much damage solo, and stepping was way better in that game
It's easier to complain about stuff in Tekken 7 because everything in this game is turned up to 11, unless your character sucks, then you just can't really hang with the ones that don't suck
Not sure why King's b1 should cause anyone problems really.
The idea that there are distinct character archetypes in Tekken is utterly specious. Some have marginal strengths in some areas and weaknesses in others but most characters function broadly the same way in this game and share the same tools (e.g. df1, magic 4/b1 CH launcher, generic d4s etc). In King's case, he has stronger throws but weaker lows, a slower df1 etc.
If you were to make King a dedicated grappler he would be a trashcan simply because throws are so weak in this iteration of Tekken.
well, i remember you complaining about some other marginal thing in the past, so you are a scrub or, seeing that we have a lot of threads complaining about king recently, a troll. pick whatever you like best ;)
crying about a counter hit launcher, a move that has the exact same effect as tons of other moves in the game = different point of view? if you say so...