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Yeah I thought it was good for a while too, but after about 1000 matches the AI gets pretty cheap and you have to use your top characters to build a winning streak or cheap the AI to win.
The difficulty should be selectable to some degree at least, it discourages you to experiment and try out weaker characters.
And sometimes people are in the mood for easy or medium AI or sometimes hard, the player should have that choice at least and not be forced. Treasure Battle becomes a chore after a while and 90% of boxes are gold instead of items. It keeps getting worse over time which would be OK if Arcade mode was at least decent but it sucks too.
For comparison, i'm only in "expert" level online with 5 losing streak, so you know how bad i am in tekken...
In other words, I see no fault in the difficulty scaling.
I'm not that experienced at the game, first Tekken game but I like to think I'm decent at least, don't play online much but have a winning record so far at low ranks.
Its not that its too hard but it should be adjustable, sure I can pick Hwaroang and go on a streak but I tend to use Treasure Battle as a kind of training mode/arcade mode, I like to try out new stuff and I play all the characters, I usually use my least used characters in Treasure Battle.
When I first got the game I thought it was too easy but it was a great way to learn a character, now I have to just focus on winning the match instead of trying out new things. I don't like how the game forces a certain difficulty on you for an SP mode unless its story based, which it isn't.
Like I said though, I wouldn't care at all if Arcade mode was viable, but it isn't. Treasure Battle is basically the only SP mode to play so its a bit annoying that it has zero difficulty options and forces difficulty scaling. It just makes your SP options even more limited than they already are.
I do and I've done decently for a guy with limited experience, the thing is online is still buggy for me so I"m kinda waiting on it a bit since it kinda pisses me off with all the disconnects.
I'm a fighting game vet but this is my first Tekken game, I always learn a game first in SP and sprinkle in a bit of online, then after a while I jump into online more consistently, this is my process to learn any fighting game.
The AI is not that good. It doesn't defend launchers well so basically if one wants he can win easily.
That being said the AI can present a challange if one consciously avoids using moves that AI cant deal with.
I use it mainly to get familiar with the char.
Only 5 fights in arcade and 2 of them are always the same 2 characters, most of your time is spent on loading screens, its one of the worst arcade modes I"ve ever seen.
And yes I can just spam certain moves against AI and win or use Feng or Hwa but whats the fun in that, beating the AI is not the issue its the devs forcing a certain difficulty in the only SP mode worth a damn in the whole game.
Arcade mode is not a viable mode unless it get some huge changes, at least 8 battles for it to even be worth my time going through all the loading.
Cant vs mode be played against cpu though? Or one can play against top difficulty in practice mode.
But the treasure mode is propably the best one indeed.
Btw any char can crush AI. Just use launcher and combos. But as I said it is good practice to play without launchers.
This is not great but certainly not atrocious for a fighting game. A lot of SP focused games have less content than this.
The AI scales with a character's rank similar to how ghost battle(arcade mode in T5) did in the previous Tekken games.
The only mode were difficulty matters is arcade mode but it is really short. The load times and intros/outros are longer than what you spend fighting the AI.
Tekken 7 at least needs a simply offline vs cpu option.