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What is your combo when you get to the opponent's back?
(launcher) F 4 b 4, RFF F3, F 4 f 3
Generally i sidestep right vs all of the stances, but i dont try to do a prediction sidestep, cause that will cost you alot of HP. If the Hwoarang has a pattern and you know a sidestepp-able move is coming, go for it :)
https://www.youtube.com/watch?v=Ljt0RvTtDc8&t=122s
EDIT: This is my combo https://streamable.com/dbfgm
Wow! Has humanity gone that far?
or sunk that low
Are you in EU?
I do 3,3,4,b3,ff4,3,4,b4,dash in,df3+4 or wallsplat, BT oki setup instead etc. its over 90dmg
your combo is sick too though ;) for a calculated wallsplat it could be an optimal one. Generally though if I have the back in the combo I like to keep it and put the opponent into the OKI relaunch position where he lies backturned and can't safely get up.
BTW when he does 3,3,4,1 etc. in the video it seems to be pretty inconsistent since from slightly off angle the jab launches and the combo loses a ton of dmg - my combo is 100% bulletproof :) (I think at least)
Not that much. I actually taught that to myself since T3 & it awkwardly helped me in a lot of other games. Particularly ones that involve a lot of QTEs.
Or just Bob.