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The gimick to this is the fact that it is a high and this can be ducked. The fact he has to hold that duck first also makes him vulnerable to being counterhit.
After 2 jabs steve does not have enough frames to get that guaranteed at all, however if you are hit by the jabs and the steve player cancels into his ducking stance you are in for a mixup because he could throw a quick move instead and because steve has some great counterhit tools from that stance I do not reccomend going for anything risky.
My recommended way to deal with this is throw a downjab after he does the 2 jabs. Most characters have one on d1 or db1. This blows out any option he has from the stance, even if the jabs hit you. And its mostly safe for you, only some of the best players will be able to stop you from doing that. The way they could stop you from that is by crouch canceling the stance into a lowparry, if you even want to know that.
Its kind of how steve works, his incredible speed and safe on block moves combined with dodging and amazing counterhit moves when used correctly make an opponent feel like there is nothing they can do to stop him and they get afraid to punish him. This to hide the fact his lows are terrible and well timed ducks wil destroy steve.
Only really experienced steves will actually be able to crouchcancel that stance in order to block mid in time, let alone then punish your attempt on reaction.
Just make sure not to try any of that in negative frames or risk getting blown up. Because when he throws out his 2 (or any other move) his crouch state ends and you eat a nice launch.
I have beat Steve before, but this guy made him look easy. And if that isn't easy to do, well done. I just wish that I had it in me to fight a few more matches against him. He seemed like one of the players that had no problem accepting a rematch if you were willing to take the beating.
I could whine and complain that it was cheap and all that, but the fact is, I couldn't get out of it, and why stop a winning move?Besides, it wasn't cheap. It was predictable. Not his fault that I couldn't capitalize on his predictableness. Until I learn to overcome it, there is no point I trying a different move if you gain the win. I mean, it's a fighting game. The point is to win, no matter what.
Get creative.