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To each their own, I found the Scenario Campaign levels tedious and monotonous, the characters just have a silent era text bubble and then they fight, which is quite a step-down from T5/DR's story battles with certain characters which provided a lot more characterization to them.
Right?!
I mean there is always space to improve or to add features but man this game is just insane.
lol XD there are 38 characters and I have learned like 7 in the hundreds of hours I have played. When I look at the roster I'm always like "damn... perhaps my kids or kids of my kids will learn all of them"
And since the online/offline gameplay is so great its always fun to play and learn new chars and strats.
Tekken would not be worse with SP modes - but it would be the same for me and people sharing my opinion. Its just irrelevant.
And even with good AI - imho survival, Tekken force, Tekken bowling, Devil within - all of that is thrash. Time waster for a few minutes. There is either no depth or they are fun but amateurish (tekken force, devil within).
So as I said - missing arcade mode, missing survival mode - if people didnt say that its missing I wouldn't even noticed propably.
But I love what they are trying to do with treasure mode and Story mode. Still its just an AI mode that I mostly ignore but its a good idea how to make SP mode relevant.
I still wait (from tekken 1) for a good SP mode :)
Personal idea:
Lets make the story mode and beside that lets make SP campaign similar to Fight Club or Puzzle quest or Virtua Tennis (or was it other tennis game?) Where you have a map and tournaments and side quests and training and stuff like that. Perhaps you could have own fighter - at first pick from a few basic sets of moves and add moves after training etc.
OR lets make it a part of STORY campaign! The main quest would be classical story and sidequests and training etc. would be side ones.
Of course this is no little mode that they can add by a few mouse-clicks - it would require HUGE dedication AND good AI that has never been present in Tekken yet... so... yeah. But that would be a meaningful mode I would like to play.
About some missing features i also forgot about the replays, now there no way reviewing old matchs except if we directly record them with an external capture software, wich is actually easier to do today on PC than 7 years ago on console.
I think it about people who play through bad Wi-Fi or unstable internet.
I don't have problem with people who have good ping and stable internet connection
as it has been stated already, playing against the cpu is really not a good way to practice the game. it's bad and nothing to gain from. basically unless your playing offline with people regurarly then the only mode worth playing is online. playing against the cpu is not the same. i played a few of the previous games, and even back then the only reason i liked the game was playing it with other people.
Some guys have a bad Internet connection, face lamers only, have bad gameplay experiences etc.
Tekken 7 should give players the chance to have both offline and online fun.
Offline fun is simply not possible.
Arcade mode is not missing in Tekken 7, it's just as short as never before.
The story mode makes a good impression, but compared to the Campaign mode of Tekken 6
it's super short as well.
(And you can't choose your characters - makes sense, though)
Online fun, well, there are lots of complaints here on the forums.
(It's normal for online modes, but for this reason there should be good offline alternatives.)
Tekken can't be compared to games like Counter-Strike.
Such games are simply not made to be played offline/with CPU only.
(This has been the case since the first version of CS)
But for Tekken it's not the same.
Tekken 1, 2, 3, TT and 4 had no online modes, yet people still had fun with them.
And since it's possible to play locally on PC or console, it would be the best gaming experience.
In T7 it just makes no fun.
As I said several times:
Playing against the CPU doesn't replace playing online/local against humans.
However, you get to know the characters and stages.
Playing the first time against a "human character" will definitely not be the same
if you never played against the "CPU character" before.
I mean you don't even know any possible moves.
You could see Team Battle as a good practice mode - if it was there.
Furthermore, what's so difficult to add Online Team Battle?
Are online people so limited that they would be overwhelmed with such a mode?
If somebody is too boring and too stupid for such a mode, they can still play simple 1 vs 1.
But there are lots of guys who would prefer longer matches and some variations.
Online Team Battle would be perfect there.
But that was the actual fun stuff that kept me coming back in the T3 days (Tekken Ball especially). Online is fun at the start, but devolves into a frustrating grind
However the stupid narrator sounds so bored and monotone which kinda ruins the experience. The story mode itself was also quite short so that's disappointing.
I think I may have preferred one of the previous formats from the early games.
Basically this mode is arcade endings extracted and sold as a new thing.
Arcade is really short and there's no real reason to complete it. There's no ending for the characters you just go back to the main screen. I dunno, they could've made some incentive to play it other than the 2 achievements the mode gives. It's kinda disappointing.
Treasure Battle:
This mode is nice the first time (it's basically survival and ghost mode mashed together) but it gets quite tedious after you get all the items and stuff. I also quite miss being able to pick my opponent using the DPad (like in ghost mode) There's also no alternative single player mode so that's disappointing.
Overall, in the single player, I think the core gameplay is pretty good. The thing is, it just lacks variety. The game could really do with more single player modes from other games in the series. Things like Time Attack, Team battle and so on. The CPU is also way weaker than previous games and you can't adjust it (except in story mode) so that's disappointing too.
Furthermore, one thing that irked me was the fact that they made Tekken Bowl paid DLC when previously it was one of the core elements of the base product. Like, every Tekken always had a unique mode that wasn't about its traditional gameplay; be it Tekken Bowl, Tekken Ball, Tekken Force/Devil Within/Scenario Mode. Plus, they said that the new mode in the DLC was actually going to be a brand new mode, which I would've been okay with but because it was Tekken Bowl, which isn't new that kinda irked me a bit. Also it didn't have online
Online is quite good in that the netcode is quite nice. The game also sorts a healthy amount of people to find and the online modes are varied. I like the addition of a tournament mode, it's quite unique. Also the private lobbies work well too
The only qualms I have with online is that there's no online practice mode.
One improvement would be to display frame data in-game. Another would be to add a basic tutorial for newcomers or maybe even beyond that. I think that'd be a better use of their time than the autocombos they added