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Do a i10
but yeah - 10 frame is also a good choice.
sometimes you can even get a raw BOK 3 to get blocked, which leads into the d+1 frametrap (and if that hits you get extremely bungo damage.)
getting in with d/f+1 SS stuff is also pretty good. poke on the outside whiffing d/f+2 if you can do it safely. it baits a lot of wack stuff.
u can mix leo deathfist (f,f+2) with hellsweep if you want a really high-risk high-reward thing. you can use d/b+1+2 as well because its hitconfirmable into d/b+1+2, 1 which also rewards a wallsplat, but only at the the wall obviously. b+1+4 is a cliffnote but its really good for ending rounds and on counterhit it links into b+2,1+2 for 56 something damage.
generally speaking leo is only exceptionally strong if you are good at core tekken spacing and whatnot. once you get past b+1,4 leo lacks exceptional tools to stop pressure. u have to just play like regular tekken for the most part outspacing and whiffing to bait.
leo does not have a 12f punisher to my knowledge, so i usually just do 2,1,3 in range.
i always go for 1,4 if i don't know the punish. 1,2,4 is a more greedy option if you want the opponent to start fearing leo lows. obviously, just ws4,1+2 until -15 on low blocking, and then just do hopkick launcher.
Yeah I also have a feeling that leo should be played more reactively... damn ☺
I'll give it a try.