TEKKEN 7

TEKKEN 7

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Kuriishi Aug 25, 2019 @ 11:49am
What's the frame data for shared moves?
Idk, what you call them exactly but I'm wondering what the frame data is for things like feet towards the opponent 1/2/3/4, 1+2 whilst running. You know, common mechanics that all characters share, wake-up kicks, slaps, side rolling, side stepping etc..

What is the frame data for these or what do you refer to for this info? Afaik, these moves all have the same properties/frame data across all Characters but maybe they don't. Curious to know though
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Showing 1-5 of 5 comments
Yosogoto Aug 25, 2019 @ 12:02pm 
These things are called "generic moves" and for the most part they all have the same data, I can't really think of a character that has a difference if there is one.

FUFT (face up feet toward, which is notation not many people use anymore) wakeup 4 is -12, wakeup 3 is not launch punishable, but probably around -14

FDFT (face down feet toward) mid kick is the same, but the low from this position is launch punishable

Same for FUFA (face up feet away)

FDFA has a new low getup kick that I haven't looked into because that situation is kinda rare, but it can't be good

Toe kick is launch punishable on block

WR 1+2 can be up to +10 on block depending on how deep its blocked

Spring kick can be safe or launch punishable depending on how deep its blocked

generic D+4 is -2 on hit I think, and -15 on block

U+2 slap thing is not good at all, it's like -14 on block and does nothing even on counterhit

It takes 6 frames to start a step

I'm not 100% sure on everything but that's what I've been going off for a long time
J.S.D Aug 25, 2019 @ 12:25pm 
Jin has a faster d 4 and also is safe on Block
pablonesmrtelny Aug 25, 2019 @ 12:32pm 
Im not sure spring kick can be actually safe - or at least it is incredibly rare when you can't punish it at least with jabs.

also there is the smaller spring kick which is always safe on block I think. Not sure now.

And some chars like King or Eddy have a spring kick that ends in backturned state - those are always launch punishable.

And there is the forward ground roll into 1+2 (similar to WR1+2) which is usually +1 or something on block. And chars like Claudio, Yoshi or Paul have slower version that however guarantees jab which launches the opponent for a float combo.
Last edited by pablonesmrtelny; Aug 25, 2019 @ 12:32pm
Yosogoto Aug 25, 2019 @ 12:36pm 
Originally posted by Jarl ThickDog:
Jin has a faster d 4 and also is safe on Block
That's not a generic move, its not faster, and its not safe
J.S.D Aug 25, 2019 @ 12:41pm 
Originally posted by Oxygen Thief:
Originally posted by Jarl ThickDog:
Jin has a faster d 4 and also is safe on Block
That's not a generic move, its not faster, and its not safe
It's a generic d 4. Look it up it's very bizarre a unique situation


I was referring to devil jin. My bad
Last edited by J.S.D; Aug 25, 2019 @ 12:44pm
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Date Posted: Aug 25, 2019 @ 11:49am
Posts: 5