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No you can't.
This controller exploits the games mechanics in the same non-offensive way KBD does.
Iunno, personally I don't have a problem with the Cross Up, it's just another tool to play with - albeit a great one.
Daigo was just banned for bringing his home monstrosity to Tourney which allowed his guile to buffer sonic boom out of anything instantly.
I say it doesnt even matter concidering it wont fly even at amateur tourney, but if you are doing it home hell I wouldn't care. After all you are getting used to a habbit that will make you a worse player over time
If you are doing it home I personally dont care either but its not gonnafly anywhere outside your house
https://www.youtube.com/watch?v=tb1-d9pyjE8
The difference with the Cross Up is that it allows you to comfortably use both of your hands for directional input.
Daigo got banned because he janked the SOCD, not because he had 2 methods of inputting movement.
The CrossUp doesn't operate like that.
The Hitbox Arcade allows you to do that, and they've grown to be accepted.
I'm pretty sure i can, i entered dozens of tournament and nobody checkd my stick
Concidering this stick already comes with similar directional system , that was built in by Daigo, he just modified his own?
With this hitbox you can press Back and d/f at the same time, how is it pressing b+d/f at the same time different than pressing back and forward at the same time?
Both succesfully over-ride the cancellation(your inputs should cancel eachother if they contradict directional inputs) but neither Diago's does that nor the Hitbox TMMis talking about.
So i don't see how im lying or w/e
Bc i dunno if you watched the TMM crossup video in this thread, he directly states that you CAN hold b/f at the same time, b+d/f and other at the same time for perfect electrics abd back dashing or wavu dashing while having block as you move forward.
How is that justified but Daigos custom isnt, when they are capable of doing identical inputs? Explain pls
Think of it like pre-loading a direction. If I'm holding back with the stick, then any time I'm not pressing another direction, I'm gonna default to back.
This is why you can hold back and keep tapping down, then forward for KBD. Thanks to SOCD, pressing down puts it at d/b, then pressing forward makes the input neutral. I let go of forward, and "default" to back again immediately.
In Daigo's case, his back input was still being registered and used to store a charge when he was walking forward (thus janking the SOCD).
To reiterate, the actual button presses of the Kaz player TMM is showing here was something like holding F, then tapping d+2. That isn't breaking any laws of inputs. That's how you get d/f on a Hitbox Arcade, or on a D-Pad.
In the video around 5:10 TMM says you can hold back then forward at the same time. So he is either lying, or you are wrong(?) and Hitbox has the exact same properies as Daigos socd stick. Then how is it different?
it's different because Daigo wasn't adhering to that rule.
The thing is because there are no charge characters in t7, this is still OP regardkess. Because even if you get neutural while holding both at the sane time you can still block faster advancing than anyone playing on traditional stick