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Also Lars is in the lowest cathegory and arguably worse than Chloe. He made sense back in the day when you could do crazy stuff with people bouncing all over the stage. Now... eh.
Also I know Lars is considered rubbish, but it's not like that matters in low level play anyway - plus I find his SUPER SERIOUS ANIME FACE so hilarious that I can't help but love him. I even gave him a costume to make him look like a super sayan. :>
why not give pauls deathfist a mention.
tekken has alot to do with learning matchups and while some damage sources may seem high, theres always a catch.
blocking, grab breaking, side stepping.
if you are getting hit by something and you did not know what to do, jot it down and head on over to practise mode. im sure you will find mutiple options on how to beat whatever you come across
Anyway, about King's throws, it's actually all very easy and it is by design. Like you can press and hold 3 and then press 1, so you will get 3, 1+3. It's called input buffering.
It's unfair to new players but at least it makes the game more accessible which is why it has a healthy amount of players for a fighting game. If you have no talent whatsoever, Eddy will carry you to yellow ranks.
If you have very little talent and too much pride to play Eddy, you pick King instead.
I input them all manually, that way I can choose each steps in a chain grab. The strongest grabs such as the rolling death cradle are simply impossible while mashing 1+2+3+4, as it'll always do the first grab listed next in in the chain. Inputs are quite easy to do on a fightstick, took me only 3 hours in practice to learn them all and remember when to do each. If you always use the same strings in a chain it's easy for your opponent to catch on and break it, rending your grabs near useless.
... Then again I'm not a Katarina player. :D
This.
honestly the only people using that smash all buttons, (which has been around in tekken with king since I think like.... 3?!?) are complete noobs trying to be good. Real king players, will mix it up manually so you can't escape. Most of the time I don't even use chainthrows unless I reallly want to punish stupid mistakes.