TEKKEN 7

TEKKEN 7

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Xphenos Jun 21, 2017 @ 11:05pm
How do i get up safely after being knocked down?
Im new to the game and im struggling with players just comboing me to half health before i can even get off the ground, how do i prevent geting constanly knocked off and comboed off the ground, It dosen't give me time to block unless im doing something wrong, is there a combo to escape these?
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Showing 1-13 of 13 comments
Gaxkang Jun 21, 2017 @ 11:09pm 
While there are several wakeup options it can be rather situational with many.

I think the two safest bets when you definitely knocked down is to either roll away or stand up blocking.

Check out:

https://www.youtube.com/watch?v=11oZkTYI6Rs
<blank> Jun 21, 2017 @ 11:11pm 
d3 will kick the opponent's shin
d1 will side roll to the background
b will roll back
f will roll forward
Press nothing your char will keep lying down

If your opponent keep pressing you on wall, you will eventually slide to the left, roll back or d3 to hit back.

nvm, look at the video, it has better explanation.
Last edited by <blank>; Jun 22, 2017 @ 1:48am
Joker Jun 22, 2017 @ 12:24am 
don't roll forward :D
DEM Jun 22, 2017 @ 12:54am 
hold back when u get knocked down.
VideoDead Jun 22, 2017 @ 1:27am 
Learn all the different ways of getting up, read the current situation and act accordingly
Epithet Lost Jun 22, 2017 @ 1:38am 
Also if you face up while lying down, 3+4 does a hop kick.
There is also an option to get up instantly by hitting a button as you hit the ground but I'm not sure what that is.
Some characters have grounded moves. Alisa has grounded 3+4, 1+2 which is the best move in the game. She just gets up using her rockets and launch herself forward like a javelin. It is hilarious.

Originally posted by Bobbyguvas:
If you pressing either 1 / 2 / 3/ 4 while lying down, 1 / 2 will become your WS move,
This is untrue. 1 while lying let's you roll into the background, whereas u 1 let's you roll into the foreground.

But to answer your question there is no a single guaranteed safe way to wake up. (Except back roll if there's space behind you but even that is vulnerable to long range moves) If you do it fast you might wake up into a follow up, if you do it slow they can use moves that hit grounded, if you attack you might be blocked and punished, if you side roll they can use a homing move. You just have to take your risk.
Last edited by Epithet Lost; Jun 22, 2017 @ 1:50am
VerminatorX Jun 22, 2017 @ 3:22am 
IMO the most safe ways to stand up are: 1 when you hit the ground (roll away from camera and get up), or 3 when you hit the ground (roll towards the camera and get up)
Bauji Mar 5, 2019 @ 12:35pm 
Just press up
Player will stand up straight.
TequilaSunrise Mar 5, 2019 @ 12:39pm 
Originally posted by Faisal Khan:
Just press up
Player will stand up straight.
If he didn't figure that by now, it's probably never going to happen.
Jun 2017 lmao
Tshask Mar 5, 2019 @ 1:02pm 
Try staying down, get up later. That works for me most of the time
DonVISIONe Mar 6, 2019 @ 10:05am 
you can also sideroll on the ground and wait till the opp. does a move cuz many will try to hit you on the ground so you can try to get a counterhit lowkick for a small juggle.

if your char is face down it doesnt even need to be a counterhit to juggle.


ofc thats not always safe to do.
The impulse reaction to being knocked to the ground when you're getting started is to spam square to techroll or to hold back to try to roll away. There are quite a few characters (Steve is the one who comes most to mind with his Albatross spin and big overhead swipe) who have moves they can do post-combo that will hit these two options. It can often feel like you just can't stand up at all.

Tshask is right - oftentimes if you just lie on the floor not doing anything you're safe from the biggest hitters in the game. Worst thing that happens is you eat a grounding move like Heihachi's stomp, but that's still better than a combo (or get ground-thrown by King, but he has to be right next to you to do it). Experiment with waiting for a moment (or until after your opponent has hit you while you're lying down, which should then give you time to get up) before standing up. Alternatively, train them not to approach you on the floor by using the handspring.
Froz7y Mar 6, 2019 @ 3:57pm 
When you press 1, you can roll only one time, press down to stay on the ground. IF they hit you, you can press 1 and roll again, every time you get hit, and press 1 to stay down. You can evade their attack by rolling at the right moment and press 3 or 4 and you can kick them on the ground, then its your turn to pressure them on the ground.
Last edited by Froz7y; Mar 6, 2019 @ 3:58pm
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Date Posted: Jun 21, 2017 @ 11:05pm
Posts: 13