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All footage so far has been set to tournament mode. So it would never allow CPU.
Other than that seems to be all the modes (rip team battle, you will be missed)
Oh ok well then the strict Vs. CPU might be there after all.
Treasure battle seems to be kinda like survival but not survival. But yeah no team battle.
Also seems online fights will feature the revenge fights...though it's unclear if both players have to agree to it or only the loser of the first fight like in the arcade.
Yeah it looks like it's gonna be 8 person lobbies.
It's also a 8 person limit for the online tournament mode.
https://twitter.com/Flying_Wonkey/status/838315379176828928
They probably should have put the tourny mode in offline too...so you fight a CPU tourny like in older DBZ games. Ah well.
Better than shipping a game with just Survival and just Versus battle.
Thats not the only thing.
He didn't mention that T7 has VS Cpu. Versus Battle, Tournament Versus Battle, Character Stories and the Gallery mode videos and images.
I don't think so. Arcade mode is wanted only by casuals and, for the other parts, SFV does a much better job. At least it has missions and a trial mode with combos, something that T7 lacks.
What point of missions? To earn FM. Tekken have a mode for exactly that and it not punishes ppl for losing. Also missions not a mode in SF5, it just 5 min per week activity.
Trial mode... it more like practice before online, not an offline fun thing for casuals.
If the game has enough things to do for a new or casual player, he may eventually feel confident to try online. I myself prefer ghost or treasure battle to test new characters and gather some cosmetic items over just sitting in training without any progress.
https://www.youtube.com/watch?v=qYTvXoQmww4
Hardcore players already have what they want in bought games.
SFV is not interested in casuals. It's interested in gaining new players, not targeting the casual player. New players and hardcore fans. And of course, pro players.
The same point of getting cosmetic items while playing online. I don't understand why for T7 this is fine, for SFV instead you don't understand the point. You're biased like ♥♥♥♥.
I repeat, I don't give a ♥♥♥♥ about casuals. All I want is a game that limit my time spent on YouTube trying to figure out BnBs, at least. And the trial mode is the way to go. The way all fighting games are adopting. Except Tekken 7. I really hope they will include something like this. But please, next time don't call Tekken 7 a complete game. It has been released first in 2015 and still misses things.
The whole point of having 100 moves per character - to do what you want to do, not to someone told you to do.
Also, there are combos in characters move list.
This. Thats the case with Soulcalibur and Tekken, its why they give sample combos to give a jist of what the character can do. Its for you to do your own thing.
What you can do is guided by the frame data, no matter how freedom you have. BnBs are called like this because they're practical and optimized for a good execution ease / damage.
What you're saying with "it's tekken" is everybody is allowed to mash buttons because something is going to link anyway. That's how casual players play. I suggest you a more accessible fighting game, then, like Naruto. Il will be easier for players like you to learn and can be useful in the crusade for learning to stop to mash buttons. Tekken surely won't help you.