Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
if you want to make more damage on mobs you need just MP.And The items which are with mp bonus .But all of them and especially Flame rings doesnt make a big difference .
If you wanna calculate your damage on champs.. than you should go arena and test it .As Urbester what i know is that the magicians need max Mp as Stats( 255). possible high attack point and magical damage by staff and ring with magical damages.
Btw ,extra mp bonus by items,doesnt works against champs!
most important thing elemant bonus from staff and rings
and rest of it litle bit staff ap Magic power bonus
when becomes to mage it is irrelavant to attack pover at "U" character info
I can say for LR mage 2mp bonus 1dmg for enemy (not monsters)
and old rumors araund Im not sure is it working or not INT bonus may increase stuck rate to enemy but as I said it is old like dex how can be increase your skill speed