Race Track Builder

Race Track Builder

multiple kn5s when exporting separate files
im building a big map and sort of got to the limit of what ks editor can handle on a single kn5
so i made separate kn5s for track, walls, string objects etc
i got the track to work but all the trees, string objects ,walls have big square tags still attached to them are not transparent
the trees have white squares around them
do you remove them inside ks editor?
anyone any ideas ?
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Showing 1-4 of 4 comments
[LCB] BassGaming Apr 7, 2022 @ 1:44pm 
https://www.youtube.com/watch?v=MqC4Ga8bbiQ

I made a tutorial a few months ago which also includes separating kn5 files.
[LCB] BassGaming Apr 7, 2022 @ 1:45pm 
Also for your question specifically, I assume you are using the "export everything separately" checkbox. It's bugged. You have to export each one separately manually. You'll see in the video.
jaytrackrideruk Apr 7, 2022 @ 5:37pm 
yeah all files done separately . got every thing in game but all objects are showing the backgrounds of the textures trees have big white square around them.bushes are black background with the texture on it etc string grass is like green square like background on the textures
when i exported before i did the separate kn5s as one kn5 before the track got too big
every texture was normal with no backgrounds showing
do i have to change the texture background in editor and turn them off some how?
jaytrackrideruk Apr 7, 2022 @ 6:50pm 
thanks i think i have fixed my problem,
it was the materials options fixed it choosing kspixelAT_NS from ks pixel sorted it ,
your video was really helpful creating folder structure. i watched it a few times, and it from your video on youtube i managed to get my track showing in game with separatekn5s thanks for replying jay
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