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Controls for kseditor: Arrows is for moving (Holding Control will make it move faster) and with Left Click+Move of the mouse you can look around.
If that doesnt help, check out this video, i think its explained a bit, if not then look at his channel, i think there is a video: https://www.youtube.com/watch?v=ltx2MQ2oBsE&t=2567s
Hope that helps a bit!
Collision calculations are costly in-game and will slow down or produce strange results with lots of polys.
Better to create a Collision Wall and place it where the String Object is. Let the invisible Collsion Wall handle collisions, and the String Object can be more complex and pretty. :)
You commented on it 3 years ago in the following video: https://www.youtube.com/watch?v=Cssrqpmzx_Y&t=153s