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I recommend to watch dem all.
Referring to blurryness: RTB always makes terrain texture in 4096x4096 px. The bigger the area you choose, the less details you will see in the texture. But RTB can handle Textures up to 16384x16384 px. However, producing such a high-resolution texture is not that easy. There are threads here that deal with this topic. You have to use other mapping tools, like SASPlanet or MapPuzzle and you have to scale your big map manual to the one RTB generated in an image processing programm like Photoshop.