Five Nights at Freddy's 4

Five Nights at Freddy's 4

Game engine?
Is Scott still using Clickteam Fusion? This looks like it would be very hard to do in Clickteam
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Showing 1-10 of 10 comments
LittleSliceofPie Jul 21, 2015 @ 12:06pm 
Still Clickteam. That's why he isn't doing 3D like everyone on Earth demands.
HBunny Jul 21, 2015 @ 12:30pm 
Yeah i mean he's a pro of making these games on here :P
󠀡󠀡aynhse Jul 21, 2015 @ 1:02pm 
Yep, still the same engine
Engine: Multimedia Fusion
Originally posted by 1mirg:
Yep, still the same engine
Engine: Multimedia Fusion
oh haha sorry didnt realize that there was an IndieDB page
rock Jul 21, 2015 @ 2:54pm 
Really good engine to be honest. Agreed?
󠀡󠀡aynhse Jul 21, 2015 @ 3:10pm 
Originally posted by Toy Chica:
Really good engine to be honest. Agreed?
unreal is better, alot better.
GavnahDen Jul 22, 2015 @ 5:05am 
he could have used unity , unreal or source just make the game 3D!!! i would rather wait double the time for fnaf 4 to be released but make it 3D!!!!
Valetravelgames Jul 22, 2015 @ 5:17am 
maybe he made an 3d animation with the program that he use for the models, an he save frame by frame and put it on the active object
RadiantStar Jul 22, 2015 @ 5:23am 
I thought in FNaF 3 he used a 3D engine... huh.
Leon Jul 22, 2015 @ 8:41am 
Originally posted by SWARMGrieferDen:
he could have used unity , unreal or source just make the game 3D!!! i would rather wait double the time for fnaf 4 to be released but make it 3D!!!!

He said in an interview that he tried Unity out, but it wasn't his thing. Source would be VERY VERY difficult. And Unreal would take much longer than double the time. But in the end it's because he "grew up" with Clickteam Fusion and trained very hard on it.
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Date Posted: Jul 21, 2015 @ 12:05pm
Posts: 10