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A Likely story, Marionette... Or should I say...
THE PUPPET!?!
Can I clarify anything for you?
This write up is almost strictly ignoring FNAF 3, if that is what you're talking about? I'm not sure when I suggested that the puppet kills himself.
That child was murdered by a strange figure that doesn't appear again in the games. (I'm well aware of GO!GO!GO!, but i'll cover that in a second.)
Beyond the murder, the crying child is crying outside of the resturaunt. He is crying before pink guy arrives. 6 kids are celebrating a birthday inside. After the child dies, and possesses the puppet, the question is how does he celebrate a birthday like he watched dying.
There is no reasoning or rationale to killing kids 5 at a time otherwise. In fiction, we have a hard time not giving reasons to our protagonists, even when they are serial killers. Out of curiousity, did you read the puppet section?
In GIVE CAKE, it's an actual murderer. In GO! GO! GO!, the puppet has become a reflection of his own murderer. In SAVE THEM, it's phone guy. in FNAF3, It's the manager and in FNAF 4, It's phone guy again.
Man, there are some creative and perceptive people in this community, haha.
Please let me know!
Continuing the theme that Puppet and Victim are opposites of one another, I'd like to point out how frequently there are doubles within the game. All the withered animatronics have Toy animatronic counter parts. Golden Freddy has Golden Bonnie. Spring trap has Fredbear. Shadow Bonnie has Shadow Freddy, and so forth.
There are two stores for the original establishment. Two different phone guys. Two general colors for purple guy sprites. The phone guy purple guy sprite has two different things on his chest.
But it goes deeper then that. The first game mirrors the last game. similar layout, but in the first game, all the info was in plain sight and nothing had to be looked too deep into to understand the gist of what was going on. The last game shoves a brief story into your face with all the emotions and the unsettling spectacle of the bite of 87 (Or 83, or 12, or 91 or...) and still refuses to relinquish the last bits of information within it, hosting a box that has yet to be opened.
The second and third game also mirror each other. One is overflowing with animatronics, full of mini games you can only reach by dying and a single resource that is vulnerable to Balloon Boy's presence. The third game has a multitude of animatronics (functionally, at least) and where before all but one could kill you, Now only one can kill you. Further, to reach the mini-games in FNAF 3, you had to break out of physical possibility to 'win' them, while in FNAF 2, the games were abruptly simple and couldn't be broken. And you had to break physical possibilities just to play them, and by doing so, you extended your life by playing them.
The obvious counter to Puppet being the only odd man out within the games is that he is balanced by Balloon Boy. Initially this does seem to be the case. Balloon boy is round, Puppet is tall. Both are 'human' analogs. But the issue is one little animatronic, who hides under your desk, JJ. Not only does Balloon Boy have a counter part, he is the only animatronic to have a true twin. And further more, a Fraternal Twin. If Scott ever releases the names of Victim and Mangle, I whole heartedly would put money on Elijah and Bebe. Elijah, commonly shortened to Jay, and the main character of the biblical book Kings II, and Bebe, for obvious reasons.
But Hey, That's just a Theory...
A Game theory... And Plagiarism... Don't sue me...