Five Nights at Freddy's 4

Five Nights at Freddy's 4

Which programs scott Cawthon use?
I want to know all the programs he uses to make the teasers and the images he uses to make the fnaf but do not need to speak the program he uses to make the game that I know it must be multimedia fusion or Clikteam Fusion
< >
Showing 1-4 of 4 comments
SamTheNKMan Sep 11, 2015 @ 5:21pm 
Originally posted by RafaGamer #LSF:
I want to know all the programs he uses to make the teasers and the images he uses to make the fnaf but do not need to speak the program he uses to make the game that I know it must be multimedia fusion or Clikteam Fusion
The game itself is done with Clickteam Fusion 2.5. I'm not sure how he makes the teasers, maybe he just uses a basic photo editing program where he puts a picture of the asset (the animatronic) and inserts some text, then converts it to a .jpg file.
Jesse Sep 11, 2015 @ 5:33pm 
He uses 3DS Max (Either 2015 or 2016) and poses the animatronic for the teaser, and the things he does add in the teasers (Such as the colored fog) Can be done in max with a volume fog environment effect. The text...not sure. I would guess it's max as well, since you can add custom font styles, and make them appear in the viewport/render. They can be either flat text, or 3D mesh. The mesh generates itself. But i wouldn't put it past him to use Photoshop to add some special effects. The font/text may actually have been done in photoshop. But hey, i'm just a noob. Hope this helps :)
UtterTrash Sep 11, 2015 @ 7:01pm 
well all i know is he uses 3DS Max and Clickteam Fusion 2.5
stachu May 31, 2019 @ 6:14am 
He use 3DS Max and Clickteam Fusion 2.5
< >
Showing 1-4 of 4 comments
Per page: 1530 50

Date Posted: Sep 11, 2015 @ 5:15pm
Posts: 4