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Fordítási probléma jelentése
If you're the one making it, I wish you good luck comrade
Wait maybe they'll be something like that in FNAF World...
It was a mere suggestion to see if Scott either accepts this idea or just replies, but if this was real, I would download it!
Also, hi Demonic! :D
10 Years Later
"Hello, Hello, um, I'm going to be taking the night shift. Yeah, it's going to be tough but I'm just curious y'know? Uh, just as a reminder, you might want to keep an eye on those bills, they're looking pretty pricy. The, uh, bank might not provide you with a loan with all the incidents that have occurred here over the years. So it might be a good idea to get into contact with a new owner to take over the company for you. Anyway, I'm sure you'll have everything under control, you should be golden. Remember to smile, CEO, you are the face of Freddy Fazbear's Pizza."
Another 10 Years Later
"Hey, hey, glad to have another member of the crew. So, like, we were thinking of scavenging your old buildings for parts for our attraction based on your pizzaria. Would you please, like, help us search it?"
*game turns into a location scavenging game, with Fazbear's Fright slowly getting built up, it burns. Later on, you have the option to continue scavenging for parts and building "The NEW Fazbear's Fright", a place that uses the parts sold at auction AND new parts as well.*
Also, another idea, a Strategy game where you control the animatronics and try to get the guards in different scenarios, there would be:
-Different Locations (Fredbear's, FFP, TNFFP (FNaF2), FFP (FNAF1), etc)
-Different Animatronics to control (Freddy, Springtrap, Nightmare, etc)
-Different Hazards to worry about (Electrical faults, off-map rooms, Purple Guy, etc)
Freddy Fazbear's Tactics Advance?
There would also be a time limit (12AM-6AM) to complete the different scenarios. Maybe some items like a Camera Blocker that has limited uses to help in battle / exploring the map (though the player would get penalised for each item use at the end of a scenario (could be points, more difficulty in next scenario (animatronics do less damage, enemies do more, etc) and other penalties)).