Steam telepítése
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Fordítási probléma jelentése
when it comes to streaming devices, anything more than a few frames of delay makes the product unusable, and unless you can prove just how quickly it can get sent inputs, I'm not going to care.
This is coming from someone who has used multiple streaming devices/services, and has only been impressed once.
Good luck.
It's also tricky stuff, considering internet connections aren't as reliable as we think they are, especially for low latency use. A lot of hotspots in my area are absolutely garbage, often to the point where I just switch to my cell phone's data plan. I avoid video on my cell phone because of data caps, so game streaming is a non-starter. It's a nice dream until you hit the reality of today's internet service.
For the purpose of playing a game, game streaming is IMO a waste of bandwidth to begin with -
why deal with a huge video stream when you can just do things like sync savegames or use the built-in multiplayer capabilities of the game engine? You can get a much better result with far less bandwidth.
Additionally, you show them using the service "on the go" using said Switch - the Switch has no 3G/4G connectivity available and needs a dedicated WiFi connection for online. Even if your product ever does reach the Switch, it can never operate as you've shown.