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That way, if a mod decides to cut you off from your worlds (for whatever reason: greed, narcissism, fallout with devs/publisher etc.), you have at least a counter to load in the world and alter your creations by removing the parts that need the mod.
As the mod is deleted from the workshop, steam will continually delete the affected folders, hence always have your backups somewhere else... ^^
I'm not sure, if your world will load without a mod installed if no parts from that mod is used, or, if created while a mod was active, will always ask/ must have that mod be installed.
If so, then it'll always be a tedious task to recopy the modfolder(s) in question into your SM gamefolders before loading the world, so creating a new world to play in might be less of a hassle.
However, coming back to your old world to check/test how you did an old creation will at least be possible.
I sincerely hope you find a way to access you affected old worlds,
regards, Kerulon
the information about that isn't available on the steam workshop (on purpose)
the reason is the steam workshop isn't a suitable publishing platform
please stop spreading misinformation
The official mods, you get from the official source
not hard to do
stop listening to trolls
everyone else waits until after ch2
then how do you expect this game to have any growth or new mod makers or success AFTER ch2?
you can't just keep reuploading mods, it breaks the point of the workshop for mod makers
doing that really takes away the thing you want
how aren't you getting any of this?
mod makers stay away
Someone could legally just reupload it.
why would I make mods for you to play with?
And also, shall we not look at the replies to my initial comment?
selfish, and then hypocritical when you try to call others out for their behavior
david, put simply, you have zero education on what intellectual property is
or how to copyright files created
regardless of what the files are of
even the polygons can be a patented idea since I'm literally the publisher and creator of that idea with video evidence of all the work I put into it publicly available
so a court will know who created the value behind the "polygons", even though they are simple geometry
This is literally the point of influencer
That axolot invested in with mod support
otherwise they would have developed the polygons in their creative mode a long time ago to be a vanilla feature of the game
so NOW it's a problem if axolot creates the EXACT same design as I did
only because of how axolot set this up
axolot isn't going to be farming the honest work of other people like that
But ofc, reading the post of a user (masonrilee12) affected by the deletion of a mod and now possibly having to recreate their work/hobbyworld because the original is now for the trashbin, i started with the above general tips (*always backup your works(+mods you use ^^))
and, seeing your name, thus assuming you (Durf) are responsible for Masons predicament, i put a possible list of reasons, why modmakers might retract their work from a publishing platform (and jupp, there was a small bait in that (incomplete) list, hence the *etc.* therefor no misinformation, just possible reasons that, reading through many pages of your threads, seem probable, in addition to other possible reasons)...
Reading the background/context of another poster on why you probably removed your mods in another thread, plus your explanations about the legal stuff regarding SMs EULA (new rights to other creators works, Axolot tried to give themselves), i even heavily sympathize with your point of view.
However, the fact that your actions broke the SM worlds of many *normal* users, that did not go the *prepared route* (local backups) stands for itself, hence my general tips and wishes for Masonrilee12 to resolve the issue.
If that solves Masons issue, great!
As for Chapter2 in ScrapMechanic... reading about Axolots communication (or better the lack thereof) in the recent past, and the fact the last patch (at least for survival) didn't seem to bring anything tangible (i hope the updated physics engine results in better performance/less lag for my machines/builds, hence i started playing SM on a new world again after years of absence), my hopes aren't high...
GTA6 will probably come out before chapter2 of SM... ^^
Just my 2c, regards, Kerulon
EDIT: formatting
the important part for you to know is that everyone is basically waiting for chapter 2, to see what there is to do (that includes mod makers and other creative people looking to make and publish content - meaning during this waiting period, anything that prolongs the waiting period is bad for everyone, including trying to pretend the mods are keeping the game alive right now, when chapter 2 is everything that there is right now; all future mods depend on ch2)