Scrap Mechanic

Scrap Mechanic

Z0MB1C May 18, 2020 @ 4:51pm
BluePrints From Creative to Survival
I've been experimenting with the blueprints files for some time and found out the game saves blueprints for survival and creative differently. When in dev mode and you look at a build and enter /export "name" it will export it in a ".blueprint" file format. Creative will save them through the menu as a ".json" file format and attach a png icon of the build. when attempting to convert the blueprint from a .json to a .blueprint file format it works. You can do /import on the .blueprint and bring it into survival. You do have to move the file from your

%appdata%/ROAMING/Axolot Games/Scrap Mechanic/User/User_76561198049797787/Blueprints

folder and move it to your

F:\SteamGames\steamapps\common\Scrap Mechanic\Survival\LocalBlueprints (Note this is just the games location mine is clearly different.

Upon importing the build however it will not move. It will not react to anything. you can get in it and click buttons but it is frozen in place. I'm thinking that converting the file formats may have broken the blueprint. If anyone has anymore info regarding this please share your findings.

Originally posted by Paitorocxon:
I've wrote a tool that converts (almost every) blueprint from creative to survival.
Here is the link!

https://github.com/Paitorocxon/SMBI

*Edit
Still work in progress so try it on a backup or test map
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Showing 1-15 of 38 comments
rwallaceva May 20, 2020 @ 11:56am 
Same thing I tried. I can delete parts but not interact much. Also construct is locked at a fixed altitude so haven't tried to deconstruct all the way yet. Need to build a floor and gather materials. I read another post that said something about bearings but I think it might be the suspensions too.
Z0MB1C May 27, 2020 @ 2:18pm 
UPDATE! So I revisited the save with the imported vehicles and they work fully now. I'm not sure what changed after the newest patch but I now have all the vehicles I imported drivable. The motors that are in Creative and require no fuel also require no fuel in survival. One thing though is the car falls apart because the bearings are weak in survival for some reason and I can't paint the car.
TTR May 27, 2020 @ 2:33pm 
I wasn't able to export at all. Didn't create any files inside the LocalBlueprints folder for me.
RostigerSpieler Oct 6, 2020 @ 12:01pm 
Does not work for me in Scrap 0.4.8. I destroyed my map. Game is crashing when i load the map.^^ Luckily it was just a test map.:)
Last edited by RostigerSpieler; Oct 6, 2020 @ 12:03pm
Ry0uSh1n Oct 7, 2020 @ 2:57am 
For me i do the following:

https://jsoneditoronline.org/

Using that site I load the blueprint.json file and then under "BODIES" every section that says "childs" you must APPEND and and add a line that says:
type: 0

The number of "childs" varies based on the creation/vehicle youre wanting to import from creative. Once you finish appending to each "childs" save the modified blueprint.json back to your computer and change the file extension to "filename".blueprint.

Example: Flyingcar.blueprint

After that depending where you installed scrap mechanic you would then place the blueprint file in the following location:

X:\Steam\steamapps\common\Scrap Mechanic\Survival\LocalBlueprints

At this point you can then use the /import flyingcar (using the example) in the chat box. Just look at the ground some distance in front of you. Once your creation loads in just use the lift to be to be able place it correctly. As sometimes when your import your creation might be partially in the ground.
The author of this thread has indicated that this post answers the original topic.
Paitorocxon Oct 14, 2020 @ 7:11am 
I've wrote a tool that converts (almost every) blueprint from creative to survival.
Here is the link!

https://github.com/Paitorocxon/SMBI

*Edit
Still work in progress so try it on a backup or test map
Last edited by Paitorocxon; Oct 14, 2020 @ 7:12am
Azes923 Oct 16, 2020 @ 12:56am 
Originally posted by Paitorocxon:
I've wrote a tool that converts (almost every) blueprint from creative to survival.
Here is the link!

https://github.com/Paitorocxon/SMBI

*Edit
Still work in progress so try it on a backup or test map


Works Perfectly!!! Thanks!!!
Paitorocxon Oct 16, 2020 @ 6:50am 
Originally posted by Azes923:
Originally posted by Paitorocxon:
I've wrote a tool that converts (almost every) blueprint from creative to survival.
Here is the link!

https://github.com/Paitorocxon/SMBI

*Edit
Still work in progress so try it on a backup or test map


Works Perfectly!!! Thanks!!!
Thank you for testing :3
It means alot to me.
Atrick07 Nov 10, 2020 @ 5:08pm 
I know this tread is getting kinda old but. Where the heck do i find the creative builds save file point? Helpppp
Atrick07 Nov 10, 2020 @ 5:11pm 
Wait no nvm
Beno :) Feb 10, 2021 @ 12:21am 
Originally posted by Paitorocxon:
I've wrote a tool that converts (almost every) blueprint from creative to survival.
Here is the link!

https://github.com/Paitorocxon/SMBI

*Edit
Still work in progress so try it on a backup or test map
I may be very stupid... but its do nothing. I can't use it :( What I have to do? I don't understand the "help" section, where I need to select those folders?
Last edited by Beno :); Feb 10, 2021 @ 12:22am
RostigerSpieler Feb 10, 2021 @ 8:49am 
Originally posted by Beno :):
Originally posted by Paitorocxon:
I've wrote a tool that converts (almost every) blueprint from creative to survival.
Here is the link!

https://github.com/Paitorocxon/SMBI

*Edit
Still work in progress so try it on a backup or test map
I may be very stupid... but its do nothing. I can't use it :( What I have to do? I don't understand the "help" section, where I need to select those folders?


I have the same problem. The program does not work. Crash after start^^
Paitorocxon Feb 20, 2021 @ 3:22pm 
Originally posted by djdanby:
Originally posted by Beno :):
I may be very stupid... but its do nothing. I can't use it :( What I have to do? I don't understand the "help" section, where I need to select those folders?

Hey! Does the application crash or the game?
Paitorocxon Feb 20, 2021 @ 3:23pm 
Originally posted by Beno :):
Originally posted by Paitorocxon:
I've wrote a tool that converts (almost every) blueprint from creative to survival.
Here is the link!

https://github.com/Paitorocxon/SMBI

*Edit
Still work in progress so try it on a backup or test map
I may be very stupid... but its do nothing. I can't use it :( What I have to do? I don't understand the "help" section, where I need to select those folders?
Actualy you shouldn't even be bothered selecting any folder. The application should the work. (Look automaticaly where your game is installed and so on)

I think i give it a quick rewrite.


greetzs
Paitorocxon Feb 20, 2021 @ 4:31pm 
Originally posted by djdanby:
Originally posted by Beno :):
I may be very stupid... but its do nothing. I can't use it :( What I have to do? I don't understand the "help" section, where I need to select those folders?


I have the same problem. The program does not work. Crash after start^^
okay, i've updated the Application. I've added a search function, the names instead of id's are shown now and so on.

Make sure you have .Net-Framwork 4.6.1 Installed.

Here is the link:
https://github.com/Paitorocxon/SMBI

If you still have problems, just DM me or comment under this.

Have a nice day!
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Date Posted: May 18, 2020 @ 4:51pm
Posts: 38