Scrap Mechanic

Scrap Mechanic

icezAz May 16, 2020 @ 11:14am
Make a ♥♥♥♥♥♥♥ pause button
You know, life happens, and you need to pause the game.

My vehicle was completely destroyed because I needed to do something for 5 seconds.
The part of the vehicle that was actually still there, drove of into nothingness because the lack of seat. This is ridiculous.
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Showing 1-15 of 23 comments
Lizzy May 16, 2020 @ 11:15am 
Log out. Game is online
When you make a game your online. Anyone on your steam friends list can join you at any time.
TECHNOMANCER May 16, 2020 @ 11:16am 
I dunno, I just exit the game, it's not like it takes forever to load...

Since it is multiplayer, even when you are by yourself, that's likely why there is no pause....
just a thought or two.
TT May 16, 2020 @ 11:20am 
I agree that if there are no other players online it should just pause in the menu. Seems like a silly oversight that it doesn't.
TECHNOMANCER May 16, 2020 @ 11:22am 
Originally posted by TT:
I agree that if there are no other players online it should just pause in the menu. Seems like a silly oversight that it doesn't.

as both of use said, it is ONLINE, even when you are playing "solo", i.e. it is running a Server. You are playing as a connected client. clients pausing servers is a bad thing.
Super.Skirv May 16, 2020 @ 11:23am 
+1 for pause, agreed that I also just exit the game to pause, but its feels dumb when I just have to get up for a short time
icezAz May 16, 2020 @ 11:31am 
I reckon its played 90+% solo.
Exiting the game is maybe a solution for a 11 year old, not if you HAVE a 11 year old.
Last edited by icezAz; May 16, 2020 @ 11:32am
FirstWitch May 16, 2020 @ 11:38am 
hey!
FirstWitch May 16, 2020 @ 11:38am 
jk
fabiothomas May 16, 2020 @ 11:47am 
Originally posted by Grimm Liberty:
Originally posted by TT:
I agree that if there are no other players online it should just pause in the menu. Seems like a silly oversight that it doesn't.

as both of use said, it is ONLINE, even when you are playing "solo", i.e. it is running a Server. You are playing as a connected client. clients pausing servers is a bad thing.
uhm idk if you know this for sure cause i don't,

but it would be a very weird and dumb design if you would be conected to a server. Not only would it cost axelot alot of mony to host all these servers it would also mean you can't play the game without internet and on top of that it is literally pointless as you have to be online for others to join anyway.

I think the games are locally hosted, so when someone joins you they join the game thats not hosted on a server but on your pc which means that the client should be able to detect a single player and therefor should be able to pause the game.

It would be weird if servers where involved especially since axalot isn't a huge company.
banetrapperdev May 16, 2020 @ 12:29pm 
Originally posted by Minny:
Log out. Game is online
When you make a game your online. Anyone on your steam friends list can join you at any time.
And since when online games cannot be paused?
When host/server want's a pause, he should be able to pause, it's REALLY EASY to implement...
Katastrophe May 16, 2020 @ 12:31pm 
Originally posted by fabiothomas:
Originally posted by Grimm Liberty:

as both of use said, it is ONLINE, even when you are playing "solo", i.e. it is running a Server. You are playing as a connected client. clients pausing servers is a bad thing.
uhm idk if you know this for sure cause i don't,

but it would be a very weird and dumb design if you would be conected to a server. Not only would it cost axelot alot of mony to host all these servers it would also mean you can't play the game without internet and on top of that it is literally pointless as you have to be online for others to join anyway.

I think the games are locally hosted, so when someone joins you they join the game thats not hosted on a server but on your pc which means that the client should be able to detect a single player and therefor should be able to pause the game.

It would be weird if servers where involved especially since axalot isn't a huge company.
You misunderstand. The game is running a server ON YOUR PC whenever you start up a world in Scrap Mechanic. You then connect to this server with Scrap Mechanic to play your game, this is why the game doesn't pause when you hit escape, because you're technically hosting a multiplayer session with only you in it.

But I agree that this is dumb. Minecraft does the same thing and I hate it there too. The worlds take quite a while to load for me on my PC, so having to quit the game just to pause is kind of a pain, but it is the only way to "pause" the game currently because of the way the game works inherently.
fabiothomas May 16, 2020 @ 12:39pm 
Originally posted by Katastrophe:
Originally posted by fabiothomas:
uhm idk if you know this for sure cause i don't,

but it would be a very weird and dumb design if you would be conected to a server. Not only would it cost axelot alot of mony to host all these servers it would also mean you can't play the game without internet and on top of that it is literally pointless as you have to be online for others to join anyway.

I think the games are locally hosted, so when someone joins you they join the game thats not hosted on a server but on your pc which means that the client should be able to detect a single player and therefor should be able to pause the game.

It would be weird if servers where involved especially since axalot isn't a huge company.
You misunderstand. The game is running a server ON YOUR PC whenever you start up a world in Scrap Mechanic. You then connect to this server with Scrap Mechanic to play your game, this is why the game doesn't pause when you hit escape, because you're technically hosting a multiplayer session with only you in it.

But I agree that this is dumb. Minecraft does the same thing and I hate it there too. The worlds take quite a while to load for me on my PC, so having to quit the game just to pause is kind of a pain, but it is the only way to "pause" the game currently because of the way the game works inherently.
Minecraft actually does it right, when playing on a local game (using the "open to lan"feature) you are hosting the game on your pc and not on a server. Server's cost money to maintain as they need constant attention. You don't want them to overheat or anything. Minecraft servers are often indeed located on servers but the owner of that minecraft server(not mojang(probably)) probably has to pay for that. Scrap mechanic works more like the "open to lan" feature of minecraft. Or perhabs more like when you host your own server from a folder on your desktop, in both cases no servers are involved and im pretty sure same is the case with scrap mechanic.

(its a bit confusing how the word server is also used as a multiplayer world in a game but when i say server im referring to an irl server, so a computer that is basicly made to always be running)
Katastrophe May 16, 2020 @ 12:47pm 
Originally posted by fabiothomas:
Originally posted by Katastrophe:
You misunderstand. The game is running a server ON YOUR PC whenever you start up a world in Scrap Mechanic. You then connect to this server with Scrap Mechanic to play your game, this is why the game doesn't pause when you hit escape, because you're technically hosting a multiplayer session with only you in it.

But I agree that this is dumb. Minecraft does the same thing and I hate it there too. The worlds take quite a while to load for me on my PC, so having to quit the game just to pause is kind of a pain, but it is the only way to "pause" the game currently because of the way the game works inherently.
Minecraft actually does it right, when playing on a local game (using the "open to lan"feature) you are hosting the game on your pc and not on a server. Server's cost money to maintain as they need constant attention. You don't want them to overheat or anything. Minecraft servers are often indeed located on servers but the owner of that minecraft server(not mojang(probably)) probably has to pay for that. Scrap mechanic works more like the "open to lan" feature of minecraft. Or perhabs more like when you host your own server from a folder on your desktop, in both cases no servers are involved and im pretty sure same is the case with scrap mechanic.

(its a bit confusing how the word server is also used as a multiplayer world in a game but when i say server im referring to an irl server, so a computer that is basicly made to always be running)


You just reiterated what I said, only you're confused on terms. A server is just software that listens for connections and talks with other software. Both Minecraft and Scrap Mechanic run these types of software servers no matter what when you play a game, even if you're restricting the game to lan only, it's still technically a server. Any computer can be a server, you're thinking of dedicated servers.

So as long as the game is running a server, it cannot pause unless you send a pause command to the server directly via commands or something like that.
fabiothomas May 16, 2020 @ 12:54pm 
Originally posted by Katastrophe:
Originally posted by fabiothomas:
Minecraft actually does it right, when playing on a local game (using the "open to lan"feature) you are hosting the game on your pc and not on a server. Server's cost money to maintain as they need constant attention. You don't want them to overheat or anything. Minecraft servers are often indeed located on servers but the owner of that minecraft server(not mojang(probably)) probably has to pay for that. Scrap mechanic works more like the "open to lan" feature of minecraft. Or perhabs more like when you host your own server from a folder on your desktop, in both cases no servers are involved and im pretty sure same is the case with scrap mechanic.

(its a bit confusing how the word server is also used as a multiplayer world in a game but when i say server im referring to an irl server, so a computer that is basicly made to always be running)


You just reiterated what I said, only you're confused on terms. A server is just software that listens for connections and talks with other software. Both Minecraft and Scrap Mechanic run these types of software servers no matter what when you play a game, even if you're restricting the game to lan only, it's still technically a server. Any computer can be a server, you're thinking of dedicated servers.

So as long as the game is running a server, it cannot pause unless you send a pause command to the server directly via commands or something like that.

Ok i get what you are saying now, i was kinda confused, Its annoying that the term server is used so widely. I just think of a physical server when i hear the word. Anyway i guess we are saying the same thing then
Last edited by fabiothomas; May 16, 2020 @ 12:55pm
Katastrophe May 16, 2020 @ 12:59pm 
Originally posted by fabiothomas:
Originally posted by Katastrophe:


You just reiterated what I said, only you're confused on terms. A server is just software that listens for connections and talks with other software. Both Minecraft and Scrap Mechanic run these types of software servers no matter what when you play a game, even if you're restricting the game to lan only, it's still technically a server. Any computer can be a server, you're thinking of dedicated servers.

So as long as the game is running a server, it cannot pause unless you send a pause command to the server directly via commands or something like that.

Ok i get what you are saying now, i was kinda confused, Its annoying that the term server is used so widely. I just think of a physical server when i hear the word. Anyway i guess we are saying the same thing then
NP, we are in agreement, no pausing when you're playing solo is just silly. It makes sense when you're playing multiplayer but sometimes, ♥♥♥♥ happens and I'd like to be able to just pause my game instead of quit out, just a small inconvenience. Just wanted to clarify why the game doesn't pause as most think it was an oversight, more just a side affect of the way they chose to run the game. Hopefully they address it eventually, but I wouldn't hold my breath on it.
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Date Posted: May 16, 2020 @ 11:14am
Posts: 23