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NMS is much, much more complex, and this actually has a custom-made game and physics engine.
Space Engineer is much more complicated than SM.
Half-Life 2 and ultimately Source has much more complex physics, and still manages to compete with other modern game engines. Half-Life Alyx and ultimately Source 2 also have much more complex physics, and this time it's an in-house physics engine instead of Havok.
The physics of Grand Theft Auto V, IV, or even San Andreas to a degree, are more complex than Scrap Mechanic's.
If you'd were to compare Scrap Mechanic to any modern game, it would not stand a chance. Hell, if you would compare Scrap Mechanic to a literal weeklong project about physics in Unreal Engine, Scrap Mechanic would rapidly fall flat.
As for the physics engine, good luck to these developers doing it. OGRE3D is not a physics-oriented game engine, nor is it oriented for a game of this magnitude. They could use Havok or Physx (if the engine supports PhysX), and it would be so many times better than their custom-made physics engine. I still doubt they're actually creating a new physics engine, it would take a few years to do it, at least. Perhaps another 5 years
Objection. The complexity of the physics here, as I mentioned with a few examples above, are not as complex as you imagine them to be. Simulating a ball falling down a ramp is fairly simple.
So what?
A single guy can add more content in a short time without any access to the gamesource. He does it in his spare time.
There are a lot of bugs for years. Still not adressed.
I dont remember the source, but some of this bugs were tagged wont-fix because they were in the game engine they cant change. No idea if thats true.
From outside perspective all we see them doing is to blog about stuff. Also they abondon all communication with the community.
So yeah, after months of nothing, people start to give up on them.
Not that they can't change that physics engine, it's just that it's quite complicated to do.
Everything you just said, can be summed up to: "I don't like this game, so I will annoy other people who do."
It really looks like you're complaining because you don't like the game. You're complaining about choices made years and years ago by Axolot. There's not much they can change about any of the stuff you said. (At least not without spending years rewriting code, for 1 guy)
Tripple the effort, if the guy who did the engine left the company.
But yeah, i wasnt sure if the engine is inhouse or not. A lot of people claimed it wasnt, but that claim were never verified.
NMS was in development (until V1) for like 3 years, then another 5 which overhauled and transformed most of the game, with a custom game engine and physics, and a team of 10-20 developers.
A project in Unreal Engine that focuses on physics can achieve much more in a week to a month than Axolot has currently achieved with Scrap Mechanic's physics. I still highly doubt OGRE3D will be able to pull the game without crashing or without having some severe issues if they achieve aerodynamics and better suspension physics. Not to mention, it will make the multiplayer and singleplayer worse - if the engine is unable to. If somehow, by some mysterious divine miracle it manages, power to them. Until then, I'm skeptical.
I do understand that now it might be too late to change from OGRE3D to a different game engine, but the effort will be worth it, the performance impact will lower, and not to mention two of the more popular engines, Unreal and Unity have spectacular physics engines that might truly help this game. It would make me happier if they would just say that it will take a lot of time, or provide more development updates, because the silence from Axolot is not good.
It always has to be fast fast update today how dare you not implement things exactly as i want them or neglect to give updates twice weekly i paid 30$ for this the devs owe me their time, lives and possibly souls now.
Cry whine ♥♥♥♥♥ complain.
Just ignore them. If they don't understand what early access means or that quality work takes time they have no one to blame but themselves.
You could basicly end that sentence with the most lunatic or stupid thing you can imagine and i guarantee you someone on this planed already assumed exactly that.