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I'm not sure on the size though... might be chunk width/length related
that's... really bad, my suspended rail is miles off the ground
the next next area not more exist its unloaded so your rail have no more support
this area each one are a point of interest
it varry from 1 to 4 scale and exceptionally to 8
warhouse /ruin /chemical lake /water lake /forest /road tree /rock withh bee wack/ grass area/atations /shop/ road houses/ all those are the same tile who reapeat with random variation and diferent ground height
probably some little are stacked on another as the rock patch or the giant tree
their is about a dozen of fixed location that never change of place but can be at a diferent altitude in each world as start area /stations /shop /ruin city /labyrinth and few others out of interest that will probably hide a key/book/unlock for the futur story update
all the rest is randomised
First, I slowed it down a lot. Not crawling, but a medium car speed.
Secondly, I placed those sheet metal plates you loot off of shacks, along the side, bottom and edges that (may) contact the rail. They have 2 bars of friction and are lower than anything you can build.
Thirdly, I extended the sides down well beyond the wheel base to catch it when it does pop off and since it's such a low friction material, it slides back down to where it should be even when I really crank the engine up! :)