Scrap Mechanic

Scrap Mechanic

Creative Survival Map?
Does anyone know if you will be able to play survival but with the features of creative mode as I would like to play with the mechanics of survival and creative for instance day/night cycle, farm bot attacks, Death, but also be able to play with a block/part menu.
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Showing 1-8 of 8 comments
MisterPineapple May 5, 2020 @ 10:27pm 
I also think that would be great
MisterPineapple May 5, 2020 @ 10:36pm 
You could do testing on how the farmbots behave and that kind of stuff
Dracupuncture May 6, 2020 @ 12:15am 
I'm not a modder but it sounds like something that could be modded in relatively easily
Jackus May 6, 2020 @ 2:11am 
doesn't that defeat the point tho? Just curious
jinnro195 May 6, 2020 @ 3:26am 
Originally posted by Jackus:
doesn't that defeat the point tho? Just curious

A lot of other sandbox survival games have something similar. It's actually an extremely useful feature in some of them, especially games like Scrap Mechanic, as you can design and test creations without having to waste potential resources. A perfect example would be the Space Engineers community. One of the most common pieces of advice is to design, build, and test ships in creative then save the blueprint and build via projector in survival.
Jackus May 6, 2020 @ 8:22am 
Originally posted by jinnro195:
Originally posted by Jackus:
doesn't that defeat the point tho? Just curious

A lot of other sandbox survival games have something similar. It's actually an extremely useful feature in some of them, especially games like Scrap Mechanic, as you can design and test creations without having to waste potential resources. A perfect example would be the Space Engineers community. One of the most common pieces of advice is to design, build, and test ships in creative then save the blueprint and build via projector in survival.
true, but i mean for survival mode, like, why would you do it if you could have all the features but none of the challenge, and to my knowledge survival doesnt yet have a blueprint system ( correct me if im wrong) so isn't it pointless to have a creative for it?
Iris May 20, 2020 @ 6:28am 
I think you might like this: https://youtu.be/CRGjMZuFbck
IamOnBreak May 20, 2020 @ 7:21am 
There's an easier way to do this ^ you just need to train a value to true. But you still can't save and load creations is the problem. I can see that in the future with more builds constantly spawned that the world is going to get extremely laggy even without dev mode.

I have about three vehicles so far, no base build, and my world is already starting to become unstable. Need to be able to spawn and despawn one of each creation at a time by maybe like a creationbot or printbot or something that costs maybe some fuel and oil to run or needs and engine or something like that. Since you wouldn't be actually gaining any resources from it you'd just be putting the ones you had into a save state.
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Date Posted: May 5, 2020 @ 10:18pm
Posts: 8