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C:\Program Files (x86)\Steam\steamapps\common\Scrap Mechanic\Data\Gui\IconMap.png
Editing this will change the icons you see in the inventory grid.
You can't change the one that rotates at the top right. For that, the game simply samples the actual part.
Be aware that game updates may overwrite your changes to this file, so you'll probably want to back up your work.
Happy scrapping!
PS: The IconMap.xml file (in the same folder) shows the coordinates for each icon within IconMap.png.
What I would do if you've changed the game's part textures is this:
Create a new mod as if you're making your own mod.
Use the Scrap Mechanic Mod Tool you can get for free on Steam.
I'll call it "Temp Mod".
Copy these folders:
C:\Program Files (x86)\Steam\steamapps\common\Scrap Mechanic\Data\Effects\
C:\Program Files (x86)\Steam\steamapps\common\Scrap Mechanic\Data\Gui\
C:\Program Files (x86)\Steam\steamapps\common\Scrap Mechanic\Data\Objects\
C:\Program Files (x86)\Steam\steamapps\common\Scrap Mechanic\Data\Effects\Scripts\
To this folder:
C:\Users\(your name)\AppData\Roaming\Axolot Games\Scrap Mechanic\User\User_(long number)\Mods\Temp Mod\
Now use the Scrap Mechanic Mod Tool to create icons for your mod.
Once this is done, you'll find your icon file here:
C:\Users\(your name)\AppData\Roaming\Axolot Games\Scrap Mechanic\User\User_(long number)\Mods\Temp Mod\Gui\IconMap.png
Now you'll have icon images which match your texture changes and can paste ones you need into the C:\Program Files (x86)\Steam\steamapps\common\Scrap Mechanic\Data\Gui\IconMap.png file.
You can delete this folder once you have what you need:
C:\Users\(your name)\AppData\Roaming\Axolot Games\Scrap Mechanic\User\User_(long number)\Mods\Temp Mod\