the static speaks my name

the static speaks my name

Ending explained.
the end is never the end is never..
Last edited by AdrianLightman; May 4, 2020 @ 6:06pm
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Showing 1-10 of 10 comments
bingyou Oct 2, 2017 @ 10:24am 
good
kirbywirby Dec 7, 2017 @ 11:49pm 
i went into another ball of static absolutely shaking, but desperately hoping for answers. i read all the options, i was thinking "which of these would be the most bearable?" and they all seemed equally bad, but i pushed forward into one anyway. not because i thought "oh let's see what it's like to be this old woman on the day she kills herself" but because i thought, or i hoped, that i would find some kind of connection. i was willing to push through another disturbing tableau just for answers. and then i thought of the protagonist, going to the extreme lenghts he did to find the meaning of the painting, all the way up to kidnapping the artist, to locking himself in his house with nothing. going so far as to eat the shrimp which are pictured on the wall with the caption "my babies". just going through hell to find a little meaning. an answer. i'm still not sure how i feel about this game, but it did make me think. i'm not sure how i feel about the panic that set in when i read "let your body rest" and it wouldn't let me interact with the bed, and i knew there was only one way out. i immediately played the game again, feeling like i missed something or had done something wrong. it was exactly the same. i thought there was only one way to end the game, but you have a point. it never occured to me that there was another ending: to simply quit the game.

too desperate for all of these loose threads to mean something and to feel a sense of satisfaction.
AdrianLightman Dec 9, 2017 @ 6:03pm 
Originally posted by kirbywirby:
i went into another ball of static absolutely shaking, but desperately hoping for answers. i read all the options, i was thinking "which of these would be the most bearable?" and they all seemed equally bad, but i pushed forward into one anyway. not because i thought "oh let's see what it's like to be this old woman on the day she kills herself" but because i thought, or i hoped, that i would find some kind of connection. i was willing to push through another disturbing tableau just for answers. and then i thought of the protagonist, going to the extreme lenghts he did to find the meaning of the painting, all the way up to kidnapping the artist, to locking himself in his house with nothing. going so far as to eat the shrimp which are pictured on the wall with the caption "my babies". just going through hell to find a little meaning. an answer. i'm still not sure how i feel about this game, but it did make me think. i'm not sure how i feel about the panic that set in when i read "let your body rest" and it wouldn't let me interact with the bed, and i knew there was only one way out. i immediately played the game again, feeling like i missed something or had done something wrong. it was exactly the same. i thought there was only one way to end the game, but you have a point. it never occured to me that there was another ending: to simply quit the game.

too desperate for all of these loose threads to mean something and to feel a sense of satisfaction.

When I was writing this review I knew that there will be some good souls like you that will walk into the static bubble with a innocent and desperate wish of finding the answer, and yet I chose to worte this review the way it is now because this is more of a personal comfation to me. Just like you said, I think most people will finish this game with absolutely no idea of how they feel about it. I think this a extremely subjective experience, therefore writing an explanation that will satisfy everyone is impossible, so I figured just to say the way it made most sense to me. Even though I still look back at my review and question it every time I read it. Because in the end it is hard to make some sense out this game not because the game itself doesn’t make sense, but because the nature of human’s pessimistic obsession has no answer to it.

What you said in the end definitely makes me ponder, because of the realization of the fact that we are all obsessed and desperte of finding some meaning out of playing an obsessed and desperate man. So the more I think about it now the more I’m certain about my answer that, quitting (or total destruction in a objective sense), is the only answer to our desperation. And the problem doesn’t always lies in the action, but to realize that we always have the radical freedom to do so.
Ruzan Dec 29, 2017 @ 11:25am 
I enjoyed reading your rendition of the ending sequence. I agree with your conclusion that it is the finality of it all that the player is faced with at the very end. :ttrclock:
Fork Feb 18, 2018 @ 11:50am 
Going through the last balls of static at the end is you repeating the gameplay because each one of those characters in the balls get the same ending as you(suicide) with different ways but because of the same reason. depression.
Wiesenknopf Feb 23, 2018 @ 4:49pm 
Going through the last balls of static at the end is you repeating the gameplay because each one of those characters in the balls get the same ending as you(suicide) with different ways but because of the same reason. depression.

I'm not sure whatever this person suffers from is mere depression - if the things you can see through the protagonist's eyes are actually real (and not metaphorical/imaginary) I dare say "depression" is not the diagnosis he'd get in the psych ward... or at least, not the only one.
As for the other characters - we really have no way of knowing that. If that's your way of reading it - fine, but that doesn't mean it has to be interpreted that way ;)
slut 4 catgirls Aug 8, 2018 @ 7:42pm 
You're a genius ♥♥♥♥♥♥♥♥♥.
AdrianLightman Aug 8, 2018 @ 7:58pm 
Originally posted by A Toasted Cheese Sandwich:
You're a genius ♥♥♥♥♥♥♥♥♥.
thx lol.
pockyslayer Sep 5, 2018 @ 3:56pm 
damn
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