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繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
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Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
It bugs me when you can't scroll with mouse. ^_^
Also, you can't press enter to make new line, I dunno if that's intentional and not a clue if that would even effect anyone or not, I'm just messing around with it and seeing how it is. Wanted a bit of fun. =(
Undo text (Ctrl + Z) is always nice to have.
\n
You'll see a new line in the preview window,
\t
gives a tab.
I tried and it wasn't doing anything (at least not in preview.) I'm not that good with coding and stuff so to make sure it wasn't just me that was being stupid, I asked someone that can programme if I was missing something.
He tried it and says:
Thanks to give us this tool to translate your game but I have a big question about translations. I'm doing spanish translation with your tool.
Other languages use more words than english (I'm spanish) and need more space in box texts.
Some descriptions in english use (for example) 70 words but in spanish need 80 words to read perfectly. When i read the description in game i cant read the text complete because the last sentence doesnt appear.
My idea is extend box texts with a code or put a scroll bar.
Have you any solution to fix it? Can you do it?
PD: Sorry if i dont write to good in english, if have questions you can ask without problems.
"The lower right preview box also shows a greyed out version of the original text, so you can try to keep the length the same (which is important!)."
He's clearly aware of the issue of longer texts - sounds like there isn't anything he can do without also changing the code in the game, it would be a lot more effort and possibly take up a long time to do.
I don't think the issue is just with the translation tool.
---
Ich habe eine deutsche Übersetzung angefangen. Es ist bei Weitem noch nicht alles übersetzt, aber ein erster Anfang ist gemacht.
Falls jemand helfen möchte kann ich die Textdatei gerne in ein Github Repository laden.
Hier die Links:
Screenshots[www.dropbox.com]
Download Übersetzung 0.1[dl.dropboxusercontent.com]
VirustotalAnalyse[www.virustotal.com]
My way:
- Subscribe the language, after:
1. found the tranlation, here:
STEAM/SteamApps/workshop/content/387370/685608956/lang_"your_language!"
2. put in the folder:
STEAM/SteamApps/common/Sol 0 Mars Colonization/Sol_0_Data/Language/
Start Game, enjoy!
Thanks
Note from the length of the texts:
VIRTUALLY all European languages are longer than the English by 10-20% (20% in French about, German more). Hungarian language is the only lower (-10 to -15%)!
(I worked 7 years into translations companies, but not as a translator. :-) )
Several things are needed:
- Save the default chosen language (English is selected for each start of the game).
- Text of the notification box (top-left): automatically carriage return if the text is too long.
- Localizer software: it's difficult to understand because the text is CENTERED (up-down, left-right)! It's hard to see the long sentences.
- The square image displayed (as seen in the list) can not be imported via the Editor map.
Thank you!
Thanks!
The tool is very rough - I would like to pay for a professional localization service for a few languages, but that will take a bit of time, and so I made the tool to provide an interim solution. But it is certainly not very friendly to use... and as you note there are some duplicates.
It should work in 1.04... it searches for language files in both places. But you may need to press the 'Refresh List' button on the custom maps screen to get the list to refresh... I'll check this, as if this is the case that's a bug and the list should automatically refresh.
Thanks for the tips. I've got these bugs on my list (someone, maybe you, mentioned them before), and they should be in the next update, couldn't make it into this one!