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So is Cat Mario, except at least that doesn't blind you.
If you really can't see it because it's too good, it's a sign you need to wear glasses.
It's definitely more focus on platform game.
You're disappointed and it's not a genre you're expecting for because you're into different genre. It's pointless to complained.
Just refund it dude.
I won't talk about the technical stufferinies hahaha. I will leave that to anybody here who are more pro or understand the things you explained better than me.
--
We both, you and I, can see how this game successfully satisfies the majority of Ori players (including me apparently) who have played or have been playing this game just by reading most of reviews or discussions (I'm talking about both Wisp and Forest combined) whether it's because of the graphic, story, or even the technical stufferinies it offers within; however, what one thinks is interesting and what one thinks isn't aren't always the same. This means everyone has different view and taste under whatever reasons they possibly have, as well as you, to which I always throw my 2 cents. With that in mind, back to the aforementioned reasons you have kindly elaborated here on disliking Ori, what you're saying are not entirely untrue, for there are people who don't find the technical stuff in Ori intriguing and rather think that they are all bothersome to deal with instead. People who are not into Ori's content and inside-tech have every right to say it's not a fun game.
I personally find the game fun since I barely played this type of game before, so it's fairly new to me and I just adapted and simply have been finding my joy in it. I guess because this is still very playable and fully achieved regardless of the technical issues you explained—of course I never even pay attention to such detail haha that's why I'll leave this part to anyone who understand them better.
Though, keep in mind that this applies even for anyone who don't think the games you play are technically or practically fun, while they're super fun and engaging to you.
Therefore, if you or anybody else who agrees with you find no fun in it, worry not! The door is always open to those who'd like to go to the other games they are into. No developer will ever force you to think otherwise, after all!
Apart from the.. unfortunate impression you have on Ori alongside the in-depth details you've written above, may you get the best out of the best out there as much as Ori players find theirs in Ori! Thank you for at least explaining your opinion on disliking Ori to us—most people would just leave weird comments without even bother elaborating their reason(s).
Cheers! ༼ つ ◕‿◕ ༽つ
The background looks like the foreground. That's the problem.
Not true. I like this genre, I hate this game, for the myriad of poor game design choices listed above. It is simply not fun to play because every choice the devs actively made is unrewarding or not balanced or takes control away from the player or forces them to sit through something for no reason when they've already seen it or is unintuitive trial and error.
Except almost none of what follows after is true. I am not and have never been "stuck" on something in this game. It's true I haven't finished it yet (working on that slowly because this game is very frustrating in a bad way), but at the point I wrote this OP I had played more than enough to see what the game is like and none of what I've experienced since has made any change to my opinion. I'm currently almost done with Mt. Horu, and the game has felt the same since the beginning: walking into random tiny spikes I thought were background, getting killed instantly by propelled smashers in the ceiling that blend in and you can't dodge them once they go because they're too fast, having the wall grab not activate or making me clamber over edges into spikes against my will, the screen not following me fast enough so I can't see where I'm going and having to constantly stop just to wait for the screen to catch up, etc. It's every aspect of this game that is tedious and frustrating.
I am going to finish the game, and I'm leaving a negative review/post because I want to warn people what this game is actually like outside the "IT'S SO PRETTY" hype, and to see what it is people actually like about the game. Everything I've seen above is that no one has any actual responses to the specific things I mention and instead just go "dude if you don't like it don't play it."
That leads me to conclude that simply because this game is pretty, casual players think it's great, and they don't notice the endless issues with it because they either don't know what a good game is, or aren't experienced enough to see all the ways the game takes control away from you and prevents you from actually having fine control/requiring skill.
I will note that I went into this game wanting to enjoy it. Not only does it have lots of very positive reviews, I was recommended it by someone I know. I didn't expect it to be as good as some of the best games I've played, but the person who told me about Ori said it was one of their favorite games. I knew they were a more casual type of player, and kept my expectations reasonable.
That's why I was so confused after ~an hour of playing. My predominant thought and feeling from the beginning was "this is not fun". I tried to change my perspective, to not get annoyed at the random deaths of me walking into spikes or the wall grabbing being weird, and to think of it as a more casual game. I took some breaks and gave it multiple chances after coming back to it repeatedly. The game got *slightly* more tolerable with double jump unlocked because it offered a bit more control, but aside from that, the experience has been the same throughout: constant frustration due to bad game design. Bash invalidated everything, and with charge jumping and dash the game is simply a walking simulator with spikes and then trial and error run for all the random traps that come out of nowhere during escape sequences.
I am not complaining because I think this game is hard. It is not. I am not complaining because I care about death count. I don't. I am trying to make the case that this game isn't fun at all, for many a technical reason, and because the story is uninteresting (if not outright bad to be honest). There's nothing to enjoy except the colorful background art, and even then every place looks pretty much the same with a color palette swap.
If you enjoy Ori, great, good for you. I would recommend you explore other games though, because I think you'll find in hindsight Ori is very shallow and flawed and there are much, much, much funner games out there. There's a reason there are so many comments in reviews saying "I wish I had played Ori before x game, maybe then I would have enjoyed it".