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The game has some creepy parts (there is a part you follow through a dark wood and stuff), and the antagonist might be creepy at first as well, but nothing I would describe as direct horror elements. The most of the time the world of Ori is mystical.
Spiders, yes. They are used as minor enemies from time to time hanging from the ceilings, but they are not moving much, at least they don't crawl around. And you will find a giant spider nest, which you destroy, but you won't meet a big spider. See this video at the 11th minute for the nest, and in the very same section the player crosses, you will also find those hanging spider enemies. if you can stand this, you are good to go: https://www.youtube.com/watch?v=XLITb_vvkj8
Only the yet unreleased sequel will have an "ugly" giant spider in it, as seen in one of the E3 trailer. I will spare you a link to a picture or the video ;)
Also one of the characters Ori meets moves a little bit spider-like from time to time (he has 4 legs), but this should be harmless I think, because the looks of "Gumo" is more friendly than evil.
Depends on how familiar you are with these types of games. Despite its visuals it is a fairly challenging game in terms of platforming, not Celeste or Super Meat Boy levels certainly but it is no casual game. Besides making combat easier, I believe Easy adds checkpoints to the game's hardest platforming sections, so if you don't have any confidence in your platforming skill I would start there. Otherwise, normal is fine.
Every level in Celeste, including the DLC, all of World 4 of Super Meat Boy, all the platforming challenges in Wings of Vi on Angel Mode, all the levels in story mode in They Bleed Pixels, 108% on Hollow Knight without the Path of Pain, and a bunch of other small platformers like Super Win The Game, You Have To Win The Game, and VVVVVV. I’m just worried if this game’s difficulty exceeds the difficulty of those games.
Sein's directions for the story are linear, the map itself isn't. You'll be taken all around the map, and optional challenges and collectibles will require backtracking after you obtain certain skills or perform major story actions.
Spiders have been discussed. Horror, some but not much. One area is a dark woods that rearranges itself as you progress through, one area is completely dark for the first third or so until you can restore the light, and one escape sequence involves hiding from a gigantic foe who will oneshot you. Storywise it's dark, with a lot of death of significant characters.
Also, when I bought this game I got the original. Is there any purpose to playing the original because the Definitive is basically just a revamped version with more added to the game?
Absolutely not, no crawling spiders as far as I remember.
Glad I read you bought the game already. It is one of my favorite games on Steam. I like the style, the atmosphere, the music. Like most of the Metroidvania tagged games, it is not an easy one. You will die a lot, but you will pass every challenge as long as you keep trying, this is for sure. Ori is not so difficult like other Metroidvanias.
Fyi, Metrodvanias are called the way because the game Metroid on NES back in the 1986 was the first game that introduced the element of an 2D open-world platformer. You can revisit any areas, and to progress to certain areas, you have to unlock special abilities you have to find somewhere. One Metroidvania I really like also is SteamWorld Dig, especially the sequel.
For the game difficulty, the mode only gives your more checkpoints, more experience points to get abilities faster, and the damage you take is lesser. But there are still one-hit-kills, on any difficulty. No difficulty will cut negatively in your game experience, so you are free to enjoy it even on easy mode for the first time. If it is your first Metroidvania ever, do so.
How smeredith already stated, the only true reason for playing the original version is to get the trading cards, and you get to know who painted that last picture after the credits. The DE version is usually the best choice to go for nowadays. I played them both to 100%, but it is not necessary.
Enjoy the game, it is an amazing piece of work, and make sure to see forward to February 2020 when the sequel will hopefully released. It also looks promising :)