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Non-steering wheels can help your build carry more tonnage. But since your wheels can get shot off or destroyed by enemy buzzsaws or whatever, I think it best to use all ST wheels. If you have one ST wheel left and two non-ST wheels, then just try turning. It's a b****
Some players say they use non-ST wheels in 6-wheel builds, using the non-ST wheels as the middle wheels. Personally I always use 6 ST wheels.
way i figure it if you're using non-ST wheels because you need the tonnage - cut the tonnage so you can use all ST wheels
wheels get blown off. it's what they do
On my farming pvp trollmobile i have 6 racing, 2 of them non-ST, because even with 4 ST turns are too sharp, and with 6 it's unreal to conTroll.
what's racing and double good for? from your other post double is good for structure, sure I see that. and racing? because racing has highest HP for low profile wheels or what?
thx
Double has slightly less structure but best tonnage for medium-sized wheels.
but as u told, with 4 steering wheels and 2 nonsteering wheels there are enough bad cases too.
From my experiments it works like this: find frontmost wheel, find rearmost wheel(usually pairs of wheels of course), divide distance between them in half, wheels above and on that mark turn in one direction, wheels below it - to the other. Knowing this might help up when you design a car, moving just one pair for just 1 square might change direction of others. Only front and back matter AFAIK.
i shifted the wheels on my build and now it doesn't happen any more
didn't experiment as much as ryuu but - shifting wheels around and testing different stuff works well
(put augers or something on so you can blow stuff off yourself in test drive ofc)
But spamming wheels is not a bad idea before you get enough bumpers to cover all 4 sides of your vehicle. Plus if speed is your thing, then having redundant wheels that allow you to keep off the ground is good justification too. I almost exclusively use ST wheels on my larger vehicles.