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Actually you can get on top of vehicles with legs, take any legged design to a test-drive and then use strafe(Q/E) near your vehicle to get on top. Looks fun, like a giant headcrab
Well, it would be nice perk for it, but legs have too little speed and rotation to be useful for that.
People here ever seen Battlebots/Robot wars? Wedges. Because they work.
But they can be countered the same as any other design. Make your vehicle heavier. Or faster,out meneuver them. Or don't let them get that close to begin with. Undermount a shotgun or melee part,or mount them to where they can shoot someone pushing you. Use sloped blocks yourself to counter wedges. Smaller wheels to lower your ride hight. Shift your center of mass so it's harder for them to get your wheels off the ground. We are free to build whatever we want here,and if something is popular,change your design to strike against it.
Is it perfect? No. But as questionable as the physics are in this game,Car on Car is not one of the big concerns
People totally can't keep their distances in this game. Stay at distance that is effective for you but not for your enemy. Avoid enemies that are too dangerous for you, pounce on ones that are vulnerable.
Robot Wars? This is not Robot Wars. These vehicles can weigh over 20,000 kg. Vehicles and tanks in the real world don't use wedges like this. Just because exploiting the dodgy weight mechanics in the game works, doesn't mean you should, and does mean it should get fixed.
Like Ryuu said weight doesn't make a difference. I've got a 25,000 kg tank that is long and wide and it still gets flipped/driven under as if it weighs nothing. I have already stated that in the OP.
Changing your build to 'counter' them will barely do that, and just give yourself even more of a disadvantage. Undermounting a shotgun/melee part - there's so much wrong with that. Firstly it would only(maybe) work when driven under, and give you less overall energy to spend on other things, but it will also get shot off instantly against their shotguns.
Use sloped armour? That's lowering myself to their level. I'll not join the mass of exploit/abuse players out there, and I shouldn't have to. Developers need to fix the problem.
Smaller wheels? Firstly, I use tracks, and secondly, smaller wheels will get shot off instantly. There's a reason most wheels used at least in higher PS battles are the Large wheels.
Shifting centre off mass will just mean the cabin is way more exposed and won't help against shotguns either, in addition to the fact that weight means nothing as I(and Ryuu) previously mentioned.
Remember, just because you *can*, doesn't mean you *should*. It's pathetic to see everyone(most) using the same wedge design regardless of the rest of their build. No honour, no originality. Just pure greed, doing everything they can to have an edge. I seriously hope the developers realise they need to fix this.
As mentioned before in other posts, having too much weight on your vehicle(while driving under someone) should either A) Stop them moving completely, or extremely slowly like when the mass limit is reached - or B) Damage the vehicle continously while they are being crushed by a vehicle on top of them. Either way, the way things are now is totally unrealistic, while the game tries and wants to be realistic(and the game does not seem to be played in outer space, so gravity should be normal).
BTW you probably do know that you can't drive Leviathans against other players yourself? Your suggestion seems misinformed.
See HammerRoach on Exhibition(all time) for a demonstration, look at it above in test-drive. Yeah, it's a also a wedge build, but resistant to other wedges from all sides. Notice rhomboid shape, notice extra wheel at the back. Its shape makes it harder and unstable to lift.
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You can combine tracks with wheels as i told before, this actually produces some interesting builds and ideas like tracks that serve as screens while hanging in the air. Yeah, that might be ugly for your taste, but well everyone has different playstyles in building vehicles, i like to explore what curious(and maybe even exploiting) things are possible. Mounting armament upside-down underneath cabin/frames is the thing i like to do
Tracks and legs currently suck.
Of course using wide and long vehicle has more of downsides, so it's not very feasible.
It just happened again though, some suicidal shotgun wedge build comes out of nowhere and literally just drives underneath me from the front without losing any speed, even though I'm driving an undamaged 25,000 kg triangle shaped tank. Seems legit. Insane amount of realism right there.
Seems strange indeed that they removed it. Definitely seems like it's time to bring that back! Either that or the things that were mentioned earlier(damaging vehicle or stopping movement when driving under someone).