Crossout

Crossout

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why does this game suck
teams are not the same powerscore 1000 powerscore differents is normal.

1 team has just machine guns whyle the other team has canons and rockets

it happens a lot that your game is over in 10 seconds 1 shot kill

it happens a lot that a hole team is killed and the other team has not 1 death

thats why this game sucks and this game will be dead en people will walk away from this game
Last edited by Balletje mayo; Dec 11, 2016 @ 3:04pm
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Showing 1-14 of 14 comments
XO_Team  [developer] Dec 11, 2016 @ 11:06pm 
Good day!
I would like to remind you that the game is at the closed test and we are testing approaches in different game aspects including the matchmaker. We hope that your information will help in the development.
Could you please provide more specific data on the points you've mentioned:
1) 1000 difference. Could you please tell what level you are, your PS, the time and region you are playing.
This high difference in PS is not usual and we need to figure out why you are experiencing it.
2) This is also very unusual. The thing is that MM doesn't take into consideration the weapon's type. Plus the crafting freedom and the vatiety of the weapons the players have. So could you please tell how often do you experience this? When?
3) this one is tricky. It all depends on the team's actions. If all the members stay together and act as one they have more chances to win than the players who spreaded all around the map, even if they have higher PS.
River Dec 12, 2016 @ 11:15am 
I can second this, except I'm enjoying the game.

Actually in the 2000-3000 PS range it is quite normal to be 2300(ish) and end up in a game with 3000-3300. It happens all the time, I just figured this was intended match making. I've noticed 2300 seems to be a hard break point, if you go over 2300 I seem to be more likely to encounter this issue. I have region set to (Any) since setting region to NA basically means you'll never find a match.

This issue may already be ironed out, I honestly haven't played in about month, since the last reset was announced, I'm waiting for the reset to start playing again, I see no reason to grind just to have it wiped in another month or two.
Dragun16 Dec 12, 2016 @ 6:09pm 
I have not linked my gijain games and steam acount, but playing through all the differnt inerations of crafting and repair..... i think the game is just getting overly complex, ALSO not going to waste time grinding putting in feed back when the wipe is STILL a unknown date.

Testing the grind, just to get wiped lol pass.
XO_Team  [developer] Dec 12, 2016 @ 7:53pm 
Originally posted by Daredevil:
I can second this, except I'm enjoying the game.

Actually in the 2000-3000 PS range it is quite normal to be 2300(ish) and end up in a game with 3000-3300. It happens all the time, I just figured this was intended match making. I've noticed 2300 seems to be a hard break point, if you go over 2300 I seem to be more likely to encounter this issue. I have region set to (Any) since setting region to NA basically means you'll never find a match.

This issue may already be ironed out, I honestly haven't played in about month, since the last reset was announced, I'm waiting for the reset to start playing again, I see no reason to grind just to have it wiped in another month or two.
During the last month MM was developed significantly, and it is still being developed with different approaches being tested. Players' feedback is priceless for it. But I do understand that testing out features without keeping the progress is an activity that is suitable not for everybody. And that is absolutely fine, that is why the test is still closed. We appreciate the input you've already made as a tester and hope to see you at the OBT.
Good luck in battles.
Last edited by XO_Team; Dec 18, 2016 @ 9:01pm
River Dec 16, 2016 @ 10:38am 
Oh absutely. I'm not hating, love the game. Thanks for the feedback.
DOZAH Dec 21, 2016 @ 7:28am 
неандертальцы не вымерли. Доказательство: Россия
hammerinn Jan 1, 2017 @ 9:23am 
The one thing i agree with OP about is games tend to end up with one side decimate and the other side has one or two deaths.
I still think if player skill ( simply the total win/loss) affected matchmaking slightly it would make all the difference.
Last edited by hammerinn; Jan 1, 2017 @ 9:25am
Purple Sauce Jan 1, 2017 @ 2:23pm 
I just find that the bots are inherently broken, they get bigger weapons and apparently it takes longer to delete them even though they are using a "similar" power score. It's just bogus.

PvP is fine though it just needs more players.
Vertibird Jan 1, 2017 @ 3:27pm 
Game is just great, but MM should be more balanced. Sometimes there is large difference between players. When I build a low PS vehicle, I want to play PS +500 -500 at most, but the difference sometimes is much larger than that.
Brunnen-Gee Jan 4, 2017 @ 4:21am 
Same thing here. It's frustrating almost to the point that I want to hang up the game.

*Keep in mind that my biggest complaint is the bots, the actual player grouping seems to be fine.

From what I can tell the whole power score system is flat out broken when it comes to matchmaking. I was tired of going against bots with massively overpowered weapons (I'm still a new player, about a week in, with only the blue machine guns and shotguns), so I dropped my PS down to the 2k, and under 2k, and I'm still getting grouped with the same 3k-3.8k bots. I've had them as high as 4.8k while running a 2.2k vehicle. If I get the chance to spectate when coming into a match, I'll count how many mammoth cannons the bots have, and if there's too many I just go back to the hanger.

After really paying attention the past few days I've come to the conclusion that whatever team has the most bots with big cannons, wins. This is almost always the case. They're just too well equipped, too aware, and too accurate.
YamaKami Jan 4, 2017 @ 5:27am 
Balance issue in Beta! "Oh my word. Who would have expected THAT!?" :steamfacepalm:

If there is one reason this game sucks (and overall it has been fun, and I would not say it sucks on the whole. It's rather enjoyable) It's the F2P model that nickle and dimes you. Can't I just buy a game and play it anymore ffs? Anyways RIP whatever it will cost me to get more ♥♥♥♥ to build with, hopefully this does not chase off the buddies I made a gift of the game too over the holidays.

Having a ton of fun so far, though I would rather see some form of season pass than the micro transaction route. Let me pay a flat rate to open the game up. Not $60 for one new vehicle and (I assume?) the parts required to put it together. That's robbery for an in game asset. Hopefully I am just missing something and there is a way to grind some stuff out without having to resort to the market. Am ingame market which appears to be balanced as such to convince one they must buy more, as the costs and effort are very high otherwise....

This guys 2 cents anyways. :IS2:
Icarusael Aug 17, 2017 @ 6:22pm 
Sorry but this one free-to-play is one of the worst I got the bad luck to try. Game isn't in beta anymore and TC is still correct on all point. The idea and concept behind the game is awesome, but the gameplay suck so bad. At first, the game make you feel like it is going to be fun until you realize how much everything is trying to discourage players and make Try-Hard ones waste their money to buy new parts. My friend bought a 30$ pack and he keep losing as much as I do. A game last 2:30 minutes but you actually play 15 seconds because no matter what build you play, once you see your opponent, they just shoot at your guns and voilà, no more weapon, can't play anymore until next game. Or, you face a player and he uses a drone. In 3 second you are completely destroyed.

Everytime, one of the team get wrecked completely without killing a single player. This is the proof that this game is not balanced at all. You either lose without enjoying the game, or you win without enjoying the game. And since you are not fully geared Pay-to-win, even when winning you can't kill anyone because Pay-to-win players steal kill... resulting in 0 XP even if you won the game :'D

I am an Xbox One player and let me tell you: I just uninstalled the game after it froze twice in 20 minutes. I tried to create an acount on their website and I just can't. All username are already taken but when you search for members, they just don't exist. This was too much.

Actually, do yourself a favor: Try it and see for yourself; it will make all your next video games enjoyable!
Last edited by Icarusael; Aug 17, 2017 @ 6:24pm
River Aug 17, 2017 @ 6:57pm 
Agreed. Game design sucks ♥♥♥♥♥.
aardvarkpepper Aug 17, 2017 @ 7:27pm 
Originally posted by XO_Team:
Good day!
I would like to remind you that the game is at the closed test and we are testing approaches in different game aspects including the matchmaker. We hope that your information will help in the development.
Could you please provide more specific data on the points you've mentioned:
1) 1000 difference. Could you please tell what level you are, your PS, the time and region you are playing.
This high difference in PS is not usual and we need to figure out why you are experiencing it.
2) This is also very unusual. The thing is that MM doesn't take into consideration the weapon's type. Plus the crafting freedom and the vatiety of the weapons the players have. So could you please tell how often do you experience this? When?
3) this one is tricky. It all depends on the team's actions. If all the members stay together and act as one they have more chances to win than the players who spreaded all around the map, even if they have higher PS.

1. It is not necessary to provide level, PS, &c. When one player that has a 4K vehicle (for example) invites a 1K vehicle player into a group then starts a game with them, most of the players on both teams will have around 4K, except that 1K player.

As to why players would do that, the most common reason I've seen is "we're buddies" or "we're trying something new" or whatever. But I've seen it happen with at least two different couples.

2) When one team has a bunch of Caucasus you can't shoot off, fuze drones that they drop around blind corners so you have no reaction time, etc etc, then whichever team has more imbalanced stuff can just steamroller the other team.

This is also true for groups. Sometimes you see the same players in the same groups joining games, and they all are super powerful builds. OR sometimes you see bad groups that have bad builds, same thing but in reverse, the team they're on is crippled.

3) Even if a team sticks together, better vehicles and weapons can win it.

4) this thread is so necro
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Date Posted: Dec 11, 2016 @ 3:03pm
Posts: 14