Installa Steam
Accedi
|
Lingua
简体中文 (cinese semplificato)
繁體中文 (cinese tradizionale)
日本語 (giapponese)
한국어 (coreano)
ไทย (tailandese)
Български (bulgaro)
Čeština (ceco)
Dansk (danese)
Deutsch (tedesco)
English (inglese)
Español - España (spagnolo - Spagna)
Español - Latinoamérica (spagnolo dell'America Latina)
Ελληνικά (greco)
Français (francese)
Indonesiano
Magyar (ungherese)
Nederlands (olandese)
Norsk (norvegese)
Polski (polacco)
Português (portoghese - Portogallo)
Português - Brasil (portoghese brasiliano)
Română (rumeno)
Русский (russo)
Suomi (finlandese)
Svenska (svedese)
Türkçe (turco)
Tiếng Việt (vietnamita)
Українська (ucraino)
Segnala un problema nella traduzione
Some people just keep given out the wrong info...
If you fused weapon, cabin or equipment, they have a bonus on them and they are non-tradeable.
Decos are some as normal after fused. ie, dye, hong, fender, etc all can be sold.
Now, I am a troll, as I have point out people's error!!
Anyway, if you use a cabin a lot(that is blue or purple), then why not? The 10% added to cabin weight carrying is good, even better if you get the 10% total weight. Adding the wheels , think how much more you can have on your build!!
My bad then as i have never fused deco,dyes etc. only weapons, equipment and modules.
So i can fuse 10 manhole covers and sell the resulting rare?
Thanks for the info :)
Yes, all decos are normal after fused.
I know... the non trade-able paints are not fuse-able, so nice try...that is why I said, no quick coins for you...lol