Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Dox are fast and do more damage for their cost than tanks, but they're made of paper. They can shoot at air but they're bad at it; for real anti-air you need vehicles.
I'm really not a fan of how the vanilla game is balanced in this regard; if you want to see a different take on bots vs vehicles, see my Galactic Annihilation mod.
http://steamcommunity.com/sharedfiles/filedetails/?id=541994102
What are about the grenadiers? Are they more cost ineffective/worse than dox?
T1 vehicles are amazing.
Your uninformed opinion is wrong; snipers are terrible. T2 vehicles are where it's at. Watch some replays from top players if you want to see why.
I usually just build tank-bot combinations, The Ant+Dox early on and then the bigger T2 Bot+tank upgrade. For Anti air I usually just rely on the bots and just build normal Air to air fighters, don't really build bombers.
Vehicle fabricators are slowest but most energy efficient.
Dox are good for raiding metal spot away from the main base.
Tanks are good for a main push, into a well enemy base.
Bombers are good at taking out dox.
Spinners in good number are good to count air.
Boom bots can do well to kill T2 tanks, but Dox are best at killing boom bots, to defend your expensive t2 tanks.
The list goes on, it not a simple matter on one unit being best, the game has given roles to didn't units.
Some units work well with others some are good counters to other units. In the end it best to keep scouts and see what your fighting against and then adjust what factory and units you build to work best against the enemy. (Not that I'm very good at doing that myself)
Most land vehicles can't cross water, and have to go around. Bots can walk underneath (and fight against submarines while they're down there).
Not often a major deciding factor, but it's worth noting.
However.
For bots,
Dox and slammers and colonels can go into the water.
Dox can't fire while in the water.
Also locusts can hover over water and lava.
For vehicles
Mangattan's can go underwater
Drifter's can also go over the water and lava.
Need to check if combat fab's can go into the the water.