Planetary Annihilation: TITANS

Planetary Annihilation: TITANS

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Dr Kreuzer Mar 21, 2018 @ 2:18am
Remember Human Resources?
i have seen video about Human Resources and i thought "man. if only the ancient ones were to becomes a mod in planetary annihilation. titans" it would be awesome seeing massive robots fighting againts colossol monsters in a tiny planet smashing towards a annihilaser while a commander is sun gazing :D
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mikeyh Mar 21, 2018 @ 2:55am 
Originally posted by Dr Kreuzer:
i have seen video about Human Resources and i thought "man. if only the ancient ones were to becomes a mod in planetary annihilation. titans" it would be awesome seeing massive robots fighting againts colossol monsters in a tiny planet smashing towards a annihilaser while a commander is sun gazing :D

Same engine so an alien race would have been possible eventually if HR had not been cancelled.
Dr Kreuzer Mar 21, 2018 @ 2:59am 
they cancelled the kickstarter long ago.
mikeyh Mar 21, 2018 @ 3:06am 
Originally posted by Dr Kreuzer:
they cancelled the kickstarter long ago.

I know. At some point I hope to port some of the HR changes back to PA.
Dr Kreuzer Mar 21, 2018 @ 6:58am 
hopefully there would be someone that could do it c:
mikeyh Mar 21, 2018 @ 8:40am 
Originally posted by Dr Kreuzer:
hopefully there would be someone that could do it c:

Top of my list is Coherent GT support which would dramatically improve performance of the client user interface.
Major.Pain Mar 22, 2018 @ 3:43am 
I always thought the follow up to Sup Com that Chris Taylor showed off years ago called "Kings & Castles" looked amazing, kind of the original Warcraft(RTS) but on Sup Com scale.
Something like this would be immense in this engine though you would have to flip the Worlds idea for Realms/Planes of existence maybe?
Last edited by Major.Pain; Mar 22, 2018 @ 3:45am
WolfHound Oct 25, 2018 @ 5:49pm 
I stopped playing PA:T years ago because the novelty wore off fast and the whole robots vs robots got boring just as fast. We need a fleshy faction to ballance the battle feild. I would definitely get back into PA for that!
Dr Kreuzer Oct 25, 2018 @ 6:05pm 
or maybe a mod that allows you to customize your faction! :D
Mandavito Oct 30, 2018 @ 10:59pm 
Originally posted by WolfHound:
I stopped playing PA:T years ago because the novelty wore off fast and the whole robots vs robots got boring just as fast. We need a fleshy faction to ballance the battle feild. I would definitely get back into PA for that!
+1 we need more factions, bio themed would be nice (robot counter part) Goo faction from Grey Goo game is perfect style for PA:T and funny faction to play
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Date Posted: Mar 21, 2018 @ 2:18am
Posts: 9