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yes. I am. I even selected all tranporters and unloaded on one spot but only one dropped of the unit.
Do tranport units only have a limit of 1 unit?
There plans for a larger Orbital Transports capable of carrying 12, but it hasn't made it into the game. (Much to my disappointment)
Also you can use area commands to get a group of transports to select a group of units and then drop them all, and the same place, usually it's quite high risk compared to using the teleporter.
I'm not aware there were any such plans, only that Uber said they didn't plan on doing it because it introduced additional technical difficulties. Then the teleporter made it irrelevant, units like the Helios doubly so. And given area commands you've removed the reason for the existence of multi-unit transports existing in the first place.
If you're trying to unload on a different planet you first need to move it to that planet and then unload. You can hold shift to queue the commands.
https://steamcommunity.com/sharedfiles/filedetails/?id=2761351768
https://steamcommunity.com/sharedfiles/filedetails/?id=2761354711
First attempt was order the fab unit into the astraeus and then I click unload after zooming out of the main planet and then into the moon planet. It got there no probem, attempts to land but doesn't unload so now it's just hovering there idling...
Second attempt, instead of having the fab unit ordered into the astraeus, I got astraeus to load the unit first by clicking the button and then onto the fab unit. Then zoomed all the out of the main planet and then back into the moon and click unload next to the other astraeus that refuses to unload. It gets there no problem but as soon as it tries to land, it refuses to unload and hovers the same as the first astraeus....
Third attempt, I used your method - so an extra step instead of straight click unload onto a spot on the moon. Still hovers as the result.... So next you're gonna tell me there's an additional step to this for them to finally unload, what is it?