Time Clickers

Time Clickers

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Proton  [developer] Aug 1, 2015 @ 6:47pm
Time Clickers Changelog
1.4.3
- [Steam Windows] Daily backups are saved to a 'Backups' folder in the TimeClickers install folder.

1.4.2 - Timeline Summary
- Press the Time Warp button to see a bunch of new stats!
- Preparation for the Christmas Event (Starts Dec 1st)

1.4.1 - Save Stacked Active Abilities
- Save remaining Active Ability time to the save file
- Made ads easier to trigger on iOS to make the review process smoother

1.4.0 - Respec Update
- Buy & Sell Artifacts & Weapon Augments when you Time Warp
- Click & Hold to buy/sell multiple levels of an Artifact or Weapon Augment
- Left Click to buy, Right Click to sell
- New music while Time Warping
- More accurate Gold/sec
- Cleaned up the bubbles sound effect
- Reduce particles limits Gold on screen to 100
- Reduce particles disables Time Warp effect
- Alerts animate faster when the queue is longer

1.3.2 - Halloween
- Floating pumpkins [Oct 15-31] that give a Gold, Time Cube, Weapon Cube or Max Damage bonus when destroyed
- Fixed not getting offline earnings or cooldown when game paused [Mobile]

1.3.1
- Fixed Rainbow Blocks giving too little gold & Yellow Blocks giving too much [bugfix]
- Lowered cost of Weapon Cube Find/Chance by 25%. Maxing it out went from 2M to 1.5M [balance]

1.3.0 - Click Cannon Unlocked
- Click Cannon Available for 50,000 Weapon Cubes
- 'Overpowered' makes waves spawn faster & fireworks shorter
- New damage sensitive Explosion Sparks
- Yellow 'Gold Overpowered' indicators showing how many upgrades you can afford after a Promotion
- Click Launcher Weapon Augment: Rocket Speed
- New Hotkeys:
--- QWE = Weapon Idle modes
--- H = Click Pistol Upgrades
--- Z = Buy mode
--- C = Unlock Active Abilities
- Rainbow Ball gives 5 minutes worth of maximum Gold/sec for session/timeline (More Gold! Scales Better!)
- Added bubbles sound effect to Rainbow Ball (with custom volume slider)
- Artifact Prices above 75,000 have a much lower curve now (Spent cubes will be refunded)
- Replaced Rocket Explosion
- Special Bosses for Waves 4000 & 5000
- Removed black background from alert messages
- Click Pistol Weapon Augment: Spawn Gold when shooting Weapon & TimeCubes
- Removed Some Team DPS Artifacts to make it end on a round number
- Active Abilities pause when watching a reward ad [mobile]
- Added Maximum Damage to reward ads [mobile]
- Rainbow Reward Ads give the reward with much greater reliability [mobile]
- Reward Weapon Cubes are offered based on the Weapon Cube Start Wave [mobile]
- Cloud Save will always use the furthest ahead save
- Active Ability cooldown displayed on buttons
- Added Night Mode (available in the options menu)
- New arena creatures
- Re-balanced Weapon Augment costs
- Changed Flak Cannon color from yellow to orange
- Fixed wrong placement of rocket explosions
- Click Weapons can be disabled
- Added drop shadow on Crosshairs
- Volume Sliders work as expected now (50% is actually half volume)
- Added 'Time Rifters Trading Cards' promo image
- Reset All Progress will Un-Pair if cloud is not reachable
- Ability Progress Timers were causing lag [performance]
- Idle Targeting Speed Connected to Automatic Fire [Bugfix]
- Weapon Augment Progress indicators don't show 100% when you're actually at 99.9% [Bugfix]

1.2.2
- Time Clickers update 1.2 has been approved for iOS. Updated the compatibility warning message if the game is paired to TimeGamers.com for Cloud Save Sharing with mobile.

1.2.1
- Fixed a bug where going to the wave before a boss after Wave 3000 wouldn't let you go forward again

1.2.0 - Dual Wield a Rocket Launcher
- Weapon Cubes start at Wave 1000
- Click Launcher costs 1 Weapon Cube
- Spend Weapon Cubes on Weapon Augments
- Gold / sec counter added (after Wave 30)
- Dark gradient on alert messages
- Weapons lower when aiming near the bottom of the screen
- Added custom arrow cursor option
- Rainbow blocks contribute to total kills now
- The previously selected resolution is remembered
- Added Unlimited Framerate option
- Fixed spelling error on 'Not Connected'
- Removed arena names
- Fixed some Artifact descriptions with inconsistent names
- Added 3 new Achievements (Wave 3500, Boss 4000, 3 Million Weapon Cubes)
- Rainbow ball ads drop Weapon Cubes after wave 2000 (on mobile for reward advertisements)
- New stats (Total Weapon Cubes, Weapon Cubes this Run, Best Weapon Cube Run)
- Darker backgrounds on Stats, Achievements & Welcome panels
- Guaranteed Weapon Cubes Waves: 1000=1, 1500=150, 2000=350, 3000=775, 4000=1250

1.1.0 - Idle Mode
- Click Pistol can slowly auto-aim via toggle
- New 'Lower Framerate' option in the settings menu to reduce CPU & battery usage
- Limit framerate to 30 fps when game isn't focused
- Removed Left Handed weapon in preparation for the Click Launcher
- Bullets don't hit gold anymore
- Bullet tracers don't stop when punch-through is active
- Time Cubes collectible after 2 seconds instead of 4
- More random Time Cube explosion distance
- Cloud Save icon refreshes correctly if you lose internet connection
- Physics optimization for Gold collection

1.0.4 - Balance & Bug Fixes
- Max Spread Artifact raised from 5 to 10
- Save icon shows if you are connected to the Cloud or not
- Training renamed to 1.0, 1.1, etc.
- Added Dimension Shift visual/audio effect
- Cooldown time format is 0:00:00 now
- Balanced guaranteed Time Cube bosses
Wave/Cubes Before:
100/10 250/40, 500/100 1000/250 2000/600
Wave/Cubes After:
100/10 250/50, 500/200 1000/500 2000/1500, 3000/2500
- Time Cubes appear on top the black background but not the menus
- Fixed Augmented Aim tooltip on the Artifact description
- Removed malfunctioning ad network from mobile

1.0.3 - Player Feedback Fixes
- Added Scientific Normalized Option. New toggle to switch between all 3 number display modes.
- Fixed offline cube destruction when your team is significantly more powerful than the arena HP.
- Fix Buy Max with Spec Ops. Icons refresh correctly. Achievement triggers.
- Alert messages are queued. Most useful for seeing how many Time Cubes you got. So it isn't over-written by the 'Boss Destroyed' message too quickly.
- Time Cubes appear on top of the black screen
- Balanced Defender Achievements (you keep any you earned in Steam before the balance change)
- Live Leaderboard stats are more accurate when importing or resetting
- Volume settings are preserved when doing a reset
- Active Ability hints refresh correctly when buying artifacts (fixed race condition)
- Fixed alert popup to show exponents correctly

1.0.2 - Steam Achievement Bugs
- Fix so Achievement notifications pop up in-game instead of after the game is closed
- Make the Demolisher achievements work on Steam (mis-spelling in the code)

1.0.1 - Armor Games Bug
- Fixed so Pairing & Live Leaderboard work with the Armor Games version

1.0.0 - Steam Relase
- Released on Steam: http://store.steampowered.com/app/385770/
- Released on iOS: https://geo.itunes.apple.com/us/app/time-clickers/id1008083724?mt=8
- Pressing the Cloud Save button forces an over-write of the save on the server, even if the save on the server is further ahead. Fixes sync issues from import/reset.
- Added Time Rifters information.
- Fixed "Convert White to Red" Artifact symbol to have a red arrow
- Made gold update more frequently and efficiently (250ms instead of 1000ms).
- Stylus should work on mobile now
- Added 'Max Timeline Time Cube' stat
- Added resolution dialog for Steam
- Added game instructions in Options
- New achievements for Spec Ops & Time Cubes

0.9.10 - Live Leaderboards
- Incorporated a 'Live Leaderboard' button into the game that opens a web page dedicated to just the Live Leaderboard
- Artifacts are now available on the Kongregate version too.
- Added in-game instructions to the settings menu
- Fixed Google Play Services icons in Android
- Added in-game links to Google Play store & coming soon for Apple App store
- Attempted to fix blurry UI in Artifacts Screen, Settings, Yes/No Pop-ups
- Added Live Leaderboard button for versions of the game not on TimeGamers.com
- New creatures (5 regular creatures & 2 bosses)
Edit: Forgot to mention. Gold only updates once per second instead of every time a piece is collected. Major performance improvement we added when trying to get it to work on a first gen iPad.

New Regular Creatures:
- Moon
- Tic-Tac-Toe board
- Whale (looks like a gold fish)
- Diskette that starts appearing on 404
- Special creature for wave 666 (only appears on 666)

New Boss Creatures
- Wave 420 - Pineapple
- Wave 3000 - Trophy
Last edited by Proton; Nov 23, 2015 @ 10:37pm