Time Clickers

Time Clickers

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DonutSteel Aug 1, 2015 @ 4:39am
RAM usage keeps increasing rapidly while the game is minimized
Minimize* specifically, switching to other windows without minimizing doesn't cause this
Upon restoring memory usage reduces to what-should-be
But still first minute game was at 170 and now even with restored window it clocks to 300, it doesn't seem to be reclaiming all of the *bugged* memory
I play Windowed, Win7x64 GT540m latest driver

Edit: I forgot to mention, I'm not being a memory usage freak, it's just when I come back a few minutes later it shows
Your computer is low on memory. Save your files and close these programs: Time Clickers
Last edited by DonutSteel; Aug 1, 2015 @ 12:01pm
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Showing 1-7 of 7 comments
weirdfish Aug 1, 2015 @ 10:16am 
FWIW memory usage is stable on my system.
DonutSteel Aug 9, 2015 @ 1:01am 
Bump
Proton  [developer] Aug 9, 2015 @ 1:37am 
It does 'garbage collection' when you beat a wave. So there could be some possibility that memory usage could increase if stuck on the same wave for a long time (like would happen when minimized). We'll check into it.
Last edited by Proton; Aug 9, 2015 @ 1:38am
skhar Aug 11, 2015 @ 8:35am 
I maybe found another possible cause for it.

I noticed that my FPS drop drastically and the game feels laggy and slow when the skills are activated (after bosskill or manually activated by me) and the remaining runtime is less than the maximum runtime, meaning that the orange bars in the skill icons are visible decreasing.
If the orange bars are filled permanently (because for example having 40 seconds maximum runtime but the skilltimer shows 1minute ++), because of killing the bosses faster than the timers run out, the fps are stable.

If the game is minimized you probably don't keep the guns at their maximum damage all the time, reducing your killspeed and thus not having permanently filled skill timers.
DonutSteel Aug 11, 2015 @ 9:39am 
Since this doesn't happen with Mr weirdfish, my guess is on this mobility laptop graphics card, maybe because of "Optimus" technology, I'll test it with Integrated graphics and check results...

Yep Integrated graphics don't have this problem, however this is the only game that causes this problem when minimized with this GPU

I'll keep it on Integrated for now, this lovely GPU is ruining so many things for me, latest Windows 8.1/10 (fresh install) drivers don't work at ALL, everything crashes instantly, some games say dx10 failed but this supports dx10 and I have all components installed, Windows "Apps" crash in matter of seconds when launched with nvidia GPU, etc
Proton  [developer] Aug 11, 2015 @ 9:46am 
If it is GPU & Optimus related, maybe you could try running in DX9 or OpenGL

To do that, right click on Time Clickers in Steam and choose Properties.

Then click 'Set Launch Options'

Try adding:
-force-d3d9

If that doesn't help, try:
-force-opengl

Just different rendering modes, maybe it will play nicer with your GPU.
DonutSteel Aug 11, 2015 @ 11:43am 
Integrated runs fine but I'll look into dx9 and ogl anyway.
Well dx9 and ogl both run fine without that problem, ogl makes it use the least RAM among other options which I don't care about as long as it doesn't overflow
Thank you so much for the support
Last edited by DonutSteel; Aug 11, 2015 @ 11:43am
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Date Posted: Aug 1, 2015 @ 4:39am
Posts: 7