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I noticed that my FPS drop drastically and the game feels laggy and slow when the skills are activated (after bosskill or manually activated by me) and the remaining runtime is less than the maximum runtime, meaning that the orange bars in the skill icons are visible decreasing.
If the orange bars are filled permanently (because for example having 40 seconds maximum runtime but the skilltimer shows 1minute ++), because of killing the bosses faster than the timers run out, the fps are stable.
If the game is minimized you probably don't keep the guns at their maximum damage all the time, reducing your killspeed and thus not having permanently filled skill timers.
Yep Integrated graphics don't have this problem, however this is the only game that causes this problem when minimized with this GPU
I'll keep it on Integrated for now, this lovely GPU is ruining so many things for me, latest Windows 8.1/10 (fresh install) drivers don't work at ALL, everything crashes instantly, some games say dx10 failed but this supports dx10 and I have all components installed, Windows "Apps" crash in matter of seconds when launched with nvidia GPU, etc
To do that, right click on Time Clickers in Steam and choose Properties.
Then click 'Set Launch Options'
Try adding:
-force-d3d9
If that doesn't help, try:
-force-opengl
Just different rendering modes, maybe it will play nicer with your GPU.
Well dx9 and ogl both run fine without that problem, ogl makes it use the least RAM among other options which I don't care about as long as it doesn't overflow
Thank you so much for the support