Planet Centauri

Planet Centauri

Kryn Jun 4, 2016 @ 10:41am
Quest System
Just wanna ask you guys for your opinions on this quest and tutorial system with that green crystal. What do you think of it?

I don't like it at all. It takes the whole purpose of the game. Please tell me you think so, too. I don't want it, please get rid of it ;-;
Last edited by Kryn; Jun 12, 2016 @ 9:32am
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Showing 1-13 of 13 comments
2d0x Jun 4, 2016 @ 10:51am 
Then simply ignore the quests.
morefire31 Jun 4, 2016 @ 11:09am 
The quests are a simple tutorial, it's not even long, thats why I like it. The only thing is that big green crystal feels out of place
DeadlyPaperCut Jun 4, 2016 @ 11:34am 
I do admit, I did not played a lots... But for my part, the crystal is huge, would have been better with an npc.

As for the quest, well... its hard to say, it help a lot for people begginning, that thing I did not like is the gift you received for doing those simple quest. I would have prefer collecting everything bymyself then receiving all of those items/mats
Kezov Jun 4, 2016 @ 4:10pm 
It's certainly not necessary after your first character. It's more or less just there for new players and can be completely ignored if your not a fan. The crystal does seem out of place but I feel like that's something that would change slightly at some point in development.
☥ Docdra ☥ Jun 4, 2016 @ 4:33pm 
The crystal certainly doesn't fit the story - not that a story of a dude crashing his hi-tech ship on a remote planet, and then having to start over from the stone age isn't cliche enough - but why not double-down and have a survival kit with a damaged AI (damaged so his battery runs out) give the tutorial. You could even get imaginative with it, and have some parasitic alien that attaches to you, only to find out you aren't a native to the planet, so it has to tell you how to survive, so it can survive too. Anything but that huge honking crystal...
Daxode Jun 5, 2016 @ 2:43am 
I actually quite like it. It makes it stand out from the genre and you could easily make it look pretty and be a main piece of art :D
Mr. Fibble Jun 5, 2016 @ 2:59am 
The gem itself might be a bit out of place, why is this gem sentient is the gem infact some kind of casing for an alien entity we'll later free only to find out it wasnt quite so benevolent after all.

As for the tutorial quests, they are optional but they also give you a little kickstart into mats and the "rep" (cup with wings) whatever that is to be used for.

I much prefer that to the likes of terraria where in order to find out even the bare essentials you pretty much have to tab out the game and check a wiki.

To me any game that decides to use a wiki over ingame info is inherrently flawed as they are actively pushing the player away from actually playing which should be the purpose of making a game.
ravenscroftranch Jun 5, 2016 @ 3:12am 
also would be good to find your crashed ship and be able to salvage thigns from it
vexbane333 Jun 5, 2016 @ 6:11am 
Originally posted by ravenscroftranch:
also would be good to find your crashed ship and be able to salvage thigns from it

This would be very cool. Make it its own little mini biome.

I think the crystal is a bit out of place myself, but appreciate the quests. Maybe it should be one of those green aliens instead that finds you after you crash? The size should definately be a little smaller.
Kryn Jun 12, 2016 @ 9:32am 
There are two main reasons why one can not simply ignore it.

First of all you get fame by doing them which when I remember correctly does at least one thing: increasing the occurrence of higher rarity enemies.

The other main reason is that this whole tutorial/quest system is developer intended the way it is and it's kinda a big deal. Depending on what it is you can't just say "I don't like this big feature x in game x so i'll just ignore it". I knew they wanted to make some kind of quest system. I didn't know that THIS is what they meant by that. If you skip it you will miss out on those dumb rewards and therefore not be on same terms with players who don't skip it.

You also may have noticed that the quests have a "star rating" up to 7 stars and that we currently have a bunch of 0-star quests and that one 1-star quest. And I mean, I can't know for sure, it's just a logical conclusion of mine but given those conditions it's very likely that the devs plan to add a whole bunch of quests to handhold you as far as it can get which takes a lot of the freedom and exploration.

They could have made a basic tutorial in the options which you can look up anytime and make that crystal talk about lore directed stuff which then triggers thoughts like "Oh, it might be possible that I find inhabitants somewhere" instead of quests that tell you "Go free Chloridians".

Also checking a game's wiki is the player's own choice and they can decide what they want to look up whereas having an active quest telling you what to do gives you an unpleasant feeling of obligation and pressure.

And I think some of you were misunderstanding it as I also don't like the idea of that green crystal itself. But no, I was only talking about that tutorial and quest system alone. I just don't care about the crystal whatsoever. And I just wanted to see if ppl feel the same about it as I do or maybe tell me some positive stuff so that system doesn't make me feel as bad but I guess I can't get around with writing much then.. meh..
Last edited by Kryn; Jun 12, 2016 @ 9:38am
Mr. Fibble Jun 12, 2016 @ 9:34am 
Paragraphs are the friend of a forum poster if you want people to read what you type.
Kryn Jun 12, 2016 @ 9:40am 
Well yeah.. thank you, better now? :b
Mr. Fibble Jun 12, 2016 @ 10:24am 
Much!

On the wiki thing I personally feel that any game that relies on tabbing to a wiki to find out info rather than giving it in game is a bad design choice. Yes they are a useful resource to have access to but they should never be considered the primary source of info on ingame content and progress.

The crystal would maybe be better being an actual NPC but we don't know if it will at somepoint give a quest that reveals it's actually a deity or whatever and tasks you to free it somehow.

Likewise the quests are barebones and leave plenty of room to be fleshed out. Hopefully fame will be obtainable by doing other things, such as rescuing chloridians or slaying bosses.
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Date Posted: Jun 4, 2016 @ 10:41am
Posts: 13