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Then navigate to CATInterstellar>>Saved>>Logs
There should be a CATInterstellar.log file. The easiest thing to do is probably just to paste the contents in this thread and I can read through it.
Thanks for providing feedback and I apologize again for the bugs,
IG
Log file open, 06/19/22 00:43:34
LogInit:Display: Running engine for game: CATInterstellar
LogInit:Display: Project file not found: ../../../CATInterstellar/CATInterstellar.uproject
LogInit:Display: Attempting to find via project info helper.
LogUProjectInfo: Found projects:
LogPlatformFile: Not using cached read wrapper
LogInit:Display: RandInit(-131588226) SRandInit(-131588225).
LogTaskGraph: Started task graph with 5 named threads and 9 total threads with 1 sets of task threads.
LogStats: Stats thread started at 0.138047
LogInit: Using libcurl 7.47.1
LogInit: - built for x86_64-pc-win32
LogInit: - supports SSL with OpenSSL/1.0.2g
LogInit: - supports HTTP deflate (compression) using libz 1.2.8
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CURL_VERSION_IDN
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = false - Libcurl will NOT verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time.
LogOnline:Display: STEAM: Loading Steam SDK 1.39
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
NeoFur: NeoFur version PUT_ACTUAL_VERSION_NUMBER_HERE
LogInit: Build: ++UE4+Release-4.16-CL-3561208
LogInit: Engine Version: 4.16.3-3561208+++UE4+Release-4.16
LogInit: Compatible Engine Version: 4.16.0-3452394+++UE4+Release-4.16
LogInit: Net CL: 3452394
LogDevObjectVersion: Number of dev versions registered: 16
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 9
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 2
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 17
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 23
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 0
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 15
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 4
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 0
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 1
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 3
LogInit: Compiled (64-bit): Jul 28 2017 11:52:15
LogInit: Compiled with Visual C++: 19.00.24215.01
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE4+Release-4.16
LogInit: Command line:
LogInit: Base directory: D:/SteamLibrary/steamapps/common/CAT Interstellar/CATInterstellar/Binaries/Win64/
LogInit: Installed Engine Build: 0
LogInit: Presizing for max 2097152 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogStreaming:Display: Async Loading initialized: Event Driven Loader: true, Async Loading Thread: false
LogInit: Object subsystem initialized
[2022.06.18-23.43.34:558][ 0]LogInit: Selected Device Profile: [WindowsNoEditor]
[2022.06.18-23.43.34:558][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsNoEditor]
[2022.06.18-23.43.34:563][ 0]LogInit: Computer: (removed for forum)
[2022.06.18-23.43.34:563][ 0]LogInit: User: (removed for forum)
[2022.06.18-23.43.34:563][ 0]LogInit: CPU Page size=4096, Cores=16
[2022.06.18-23.43.34:563][ 0]LogInit: High frequency timer resolution =10.000000 MHz
[2022.06.18-23.43.34:563][ 0]LogMemory: Memory total: Physical=31.7GB (32GB approx)
[2022.06.18-23.43.34:564][ 0]LogMemory: Platform Memory Stats for WindowsNoEditor
[2022.06.18-23.43.34:564][ 0]LogMemory: Process Physical Memory: 144.65 MB used, 144.65 MB peak
[2022.06.18-23.43.34:564][ 0]LogMemory: Process Virtual Memory: 132.61 MB used, 132.61 MB peak
[2022.06.18-23.43.34:564][ 0]LogMemory: Physical Memory: 13031.17 MB used, 19445.11 MB free, 32476.27 MB total
[2022.06.18-23.43.34:564][ 0]LogMemory: Virtual Memory: 4623.35 MB used, 19445.11 MB free, 134217728.00 MB total
[2022.06.18-23.43.35:145][ 0]LogInit: Using OS detected language (en-GB).
[2022.06.18-23.43.35:145][ 0]LogInit: Using OS detected locale (en-GB).
[2022.06.18-23.43.35:145][ 0]LogTextLocalizationManager: No specific localization for 'en-GB' exists, so the 'en' localization will be used.
[2022.06.18-23.43.35:327][ 0]LogD3D11RHI: D3D11 adapters:
[2022.06.18-23.43.35:851][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce RTX 3080 Ti' (Feature Level 11_0)
[2022.06.18-23.43.35:851][ 0]LogD3D11RHI: 12108/0/16238 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de
[2022.06.18-23.43.35:856][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
[2022.06.18-23.43.35:856][ 0]LogD3D11RHI: 0/0/16238 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
[2022.06.18-23.43.35:856][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0
[2022.06.18-23.43.35:863][ 0]LogD3D11RHI: Creating new Direct3DDevice
[2022.06.18-23.43.35:863][ 0]LogD3D11RHI: GPU DeviceId: 0x2208 (for the marketing name, search the web for "GPU Device Id")
[2022.06.18-23.43.35:863][ 0]LogWindows: EnumDisplayDevices:
[2022.06.18-23.43.35:863][ 0]LogWindows: 0. 'NVIDIA GeForce RTX 3080 Ti' (P:1 D:1)
[2022.06.18-23.43.35:864][ 0]LogWindows: 1. 'NVIDIA GeForce RTX 3080 Ti' (P:0 D:1)
[2022.06.18-23.43.35:864][ 0]LogWindows: 2. 'NVIDIA GeForce RTX 3080 Ti' (P:0 D:0)
[2022.06.18-23.43.35:864][ 0]LogWindows: 3. 'NVIDIA GeForce RTX 3080 Ti' (P:0 D:0)
[2022.06.18-23.43.35:864][ 0]LogWindows: DebugString: GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter FoundDriverCount:0
[2022.06.18-23.43.35:864][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce RTX 3080 Ti
[2022.06.18-23.43.35:864][ 0]LogD3D11RHI: Driver Version: Unknown (internal:Unknown, unified:Unknown)
[2022.06.18-23.43.35:864][ 0]LogD3D11RHI: Driver Date: Unknown
[2022.06.18-23.43.35:864][ 0]LogRHI: Texture pool is 1361 MB (70% of 1945 MB)
[2022.06.18-23.43.36:003][ 0]LogD3D11RHI: Async texture creation enabled
[2022.06.18-23.43.36:026][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 2)
[2022.06.18-23.43.36:037][ 0]LogMaterial: Verifying Global Shaders for PCD3D_SM5
[2022.06.18-23.43.36:038][ 0]LogSlate: Using Freetype 2.6.0
[2022.06.18-23.43.36:038][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2022.06.18-23.43.36:038][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2022.06.18-23.43.36:089][ 0]LogAssetRegistry: FAssetRegistry took 0.0227 seconds to start up
[2022.06.18-23.43.36:132][ 0]LogPackageLocalizationCache: Processed 4 localized package path(s) for 2 prioritized culture(s) in 0.001545 seconds
[2022.06.18-23.43.36:132][ 0]LogPakFile: New pak file ../../../CATInterstellar/Content/Paks/CATInterstellar-WindowsNoEditor.pak added to pak precacher.
[2022.06.18-23.43.36:134][ 0]LogInit: Selected Device Profile: [WindowsNoEditor]
[2022.06.18-23.43.36:141][ 0]LogContentStreaming: Texture pool size is 1000.00 MB
[2022.06.18-23.43.36:174][ 0]LogNetVersion: CATInterstellar , NetCL: 3452394, EngineNetVer: 2, GameNetVer: 0 (Checksum: 4238240669)
[2022.06.18-23.43.36:236][ 0]LogMoviePlayer: Initializing movie player
[2022.06.18-23.43.38:066][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2022.06.18-23.43.38:095][ 0]LogAnsel: Tried to load ../../../Engine/Plugins/Runtime/Nvidia/Ansel/Binaries/ThirdParty/AnselSDK64.dll : success=1
[2022.06.18-23.43.38:097][ 0]LogUObjectArray: 29905 objects as part of root set at end of initial load.
[2022.06.18-23.43.38:097][ 0]LogUObjectAllocator: 6187408 out of 0 bytes used by permanent object pool.
[2022.06.18-23.43.38:097][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2022.06.18-23.43.38:109][ 0]LogEngine: Initializing Engine...
[2022.06.18-23.43.38:120][ 0]LogStreaming:Error: Couldn't find file for package /Script/Engine requested by async loading code. NameToLoad: /Script/Engine
[2022.06.18-23.43.38:178][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s
[2022.06.18-23.43.38:178][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s
[2022.06.18-23.43.38:484][ 0]LogInit: XAudio2 using 'Speakers (Realtek USB Audio)' : 6 channels at 48 kHz using 24 bits per sample (channel mask 0x3f)
[2022.06.18-23.43.38:756][ 0]LogInit: FAudioDevice initialized.
[2022.06.18-23.43.38:768][ 0]LogInit: Texture streaming: Enabled
[2022.06.18-23.43.38:816][ 0]LogInit:Display: Game Engine Initialized.
[2022.06.18-23.43.38:816][ 0]LogInit:Display: Starting Game.
[2022.06.18-23.43.38:816][ 0]LogNet: Browse: /Game/maps/Start?Name=Player
[2022.06.18-23.43.38:817][ 0]LogLoad: LoadMap: /Game/maps/Start?Name=Player
[2022.06.18-23.43.38:823][ 0]LogMemory: Platform Memory Stats for WindowsNoEditor
[2022.06.18-23.43.38:823][ 0]LogMemory: Process Physical Memory: 315.88 MB used, 368.84 MB peak
[2022.06.18-23.43.38:823][ 0]LogMemory: Process Virtual Memory: 419.23 MB used, 421.60 MB peak
[2022.06.18-23.43.38:823][ 0]LogMemory: Physical Memory: 13189.38 MB used, 19286.90 MB free, 32476.27 MB total
[2022.06.18-23.43.38:823][ 0]LogMemory: Virtual Memory: 58461.16 MB used, 19286.90 MB free, 134217728.00 MB total
[2022.06.18-23.43.38:823][ 0]LogMemory:
[2022.06.18-23.43.38:823][ 0]Allocator Stats for binned2: (not implemented)
[2022.06.18-23.43.38:929][ 0]NeoFur: Fur asset loading start.
[2022.06.18-23.43.38:929][ 0]NeoFur: NEW Fur asset load/save starting.
[2022.06.18-23.43.38:929][ 0]NeoFur: Loading
[2022.06.18-23.43.38:929][ 0]NeoFur: Serializing verts, indices, and splines from version 1+.
[2022.06.18-23.43.38:929][ 0]NeoFur: Serializing index mappings from version 2+.
[2022.06.18-23.43.38:929][ 0]NeoFur: Fur asset load complete.
[2022.06.18-23.43.39:027][ 0]LogAIModule: Creating AISystem for world Start
[2022.06.18-23.43.39:030][ 0]LogLoad: Game class is 'MainGameMode_C'
[2022.06.18-23.43.39:031][ 0]LogWorld: Bringing World /Game/maps/Start.Start up for play (max tick rate 0) at 2022.06.19-00.43.39
[2022.06.18-23.43.39:031][ 0]LogWorld: Bringing up level for play took: 0.000329
[2022.06.18-23.43.39:032][ 0]LogGameMode:Display: Match State Changed from EnteringMap to WaitingToStart
[2022.06.18-23.43.39:032][ 0]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2022.06.18-23.43.39:032][ 0]LogGameMode:Display: Match State Changed from WaitingToStart to InProgress
[2022.06.18-23.43.39:032][ 0]LogUMG:Display: Widget Class WB_ClassicSettingsMain_C - Loaded Fast Template.
[2022.06.18-23.43.39:037][ 0]LogUMG:Display: Widget Class WB_ClassicToolTipDesign_C - Loaded Fast Template.
[2022.06.18-23.43.39:037][ 0]LogUMG:Display: Widget Class WB_ClassicSettingsText_C - Loaded Fast Template.
[2022.06.18-23.43.39:039][ 0]LogSlate: Took 0.000629 seconds to synchronously load lazily loaded font '../../../Engine/Content/EngineFonts/Faces/RobotoBold.ufont' (160K)
[2022.06.18-23.43.39:040][ 0]LogUMG:Display: Widget Class WB_ClassicResolutionComboBoxItem_C - Loaded Fast Template.
[2022.06.18-23.43.39:042][ 0]LogUMG:Display: Widget Class WB_ClassicKeybindingCategoryItem_C - Loaded Fast Template.
[2022.06.18-23.43.39:042][ 0]LogUMG:Display: Widget Class WB_ClassicMappingItem_C - Loaded Fast Template.
[2022.06.18-23.43.39:057][ 0]LogSlate: Took 0.013575 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansFallback.ttf' (3848K)
[2022.06.18-23.43.39:063][ 0]LogUMG:Display: Widget Class WB_ClassicComboBoxItem_C - Loaded Fast Template.
[2022.06.18-23.43.39:065][ 0]sg.PostProcessQuality = "2"
[2022.06.18-23.43.39:065][ 0]sg.AntiAliasingQuality = "2"
[2022.06.18-23.43.39:065][ 0]sg.ShadowQuality = "2"
[2022.06.18-23.43.39:065][ 0]sg.TextureQuality = "3"
[2022.06.18-23.43.39:065][ 0]sg.EffectsQuality = "2"
[2022.06.18-23.43.39:065][ 0]r.VSync = "0"
[2022.06.18-23.43.39:065][ 0]r.MotionBlur.Amount = "0"
[2022.06.18-23.43.39:065][ 0]sg.ResolutionQuality = "100"
[2022.06.18-23.43.39:065][ 0]r.ViewDistanceScale = "1"
[2022.06.18-23.43.39:065][ 0]sg.FoliageQuality = "3"
[2022.06.18-23.43.39:088][ 0]Warning: Processing the console input parameters the leading '=' is ignored (only needed for ini files).
[2022.06.18-23.43.39:088][ 0]t.MaxFPS = "60"
[2022.06.18-23.43.39:088][ 0]LogEngine: Onscreen warnings/messages are now DISABLED
[2022.06.18-23.43.39:088][ 0]LogUMG:Display: Widget Class LoadingWidget_C - Loaded Fast Template.
[2022.06.18-23.43.39:088][ 0]PIE:Warning: Warning The widget 'LoadingWidget_C' was already added to the screen.
[2022.06.18-23.43.39:088][ 0]LogLevel: ActivateLevel /Game/maps/Cat 0 0 0
[2022.06.18-23.43.39:088][ 0]LogGameState: Match State Changed from WaitingToStart to InProgress
[2022.06.18-23.43.39:088][ 0]LogLoad: Took 0.271748 seconds to LoadMap(/Game/maps/Start)
[2022.06.18-23.43.39:596][ 0]LogLoad: (Engine Initialization) Total time: 5.76 seconds
[2022.06.18-23.43.39:596][ 0]LogExternalProfiler: No external profilers were discovered. External profiling features will not be available.
[2022.06.18-23.43.39:621][ 0]LogLevel: ActivateLevel /Game/maps/DOGV 0 0 0
[2022.06.18-23.43.39:621][ 0]LogAnsel: We reckon 0.010000 meters to 1 world unit
[2022.06.18-23.43.39:622][ 0]LogCameraPhotography: Photography camera created. Provider=NVIDIA Ansel, Supported=1
[2022.06.18-23.43.39:625][ 1]LogRenderer: Reallocating scene render targets to support 1920x1080 NumSamples 1 (Frame:1).
[2022.06.18-23.43.39:626][ 1]LogAnsel: We reckon 0.010000 meters to 1 world unit
[2022.06.18-23.43.39:630][ 1]LogLevel: ActivateLevel /Game/maps/Android 0 0 0
[2022.06.18-23.43.39:976][ 2]LogLevel: ActivateLevel /Game/maps/MainMenu_New 1 1 0
[2022.06.18-23.43.40:566][ 32]r.ExposureOffset = "0"
[2022.06.18-23.43.40:568][ 32]r.ExposureOffset = "2"
[2022.06.18-23.43.40:568][ 32]LogUMG:Display: Widget Class Chapter0SkyLift_C - Loaded Fast Template.
[2022.06.18-23.43.40:568][ 32]LogStreaming:Display: UWorld::AddToWorld: routing Initialize on actors for /Game/maps/MainMenu_New took (less than) 30.72 ms
(it just stops after that, but the game crashes almost a minute later)