Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
geez, just thinking about this game makes me want to buy this again and play it since i've lost the original cd years ago.
I think Stratos might have been the hardest. He had a few crazy tasks that I dont think other gods did. There was the mission where you dont have an altar. There was that final fight against James with all the crazy ambushes. There was even that mission where you had you use the stupid portal, where you couldnt even convert souls on the other side until you built a shrine.
Overall, the most difficult and tedious thing in the game to me is getting souls to change hands. Killing the enemy wizard while keeping his army alive his hard, and getting red souls that pop up before the wizard is dead is impossible.
Edit: I forgot that Stratos also had that crazy mission where you lose if eithier of Pyros champions build too many manaliths. Stratos really was the king of crazy gameplay rules.
Pyro's campaign is a solid second choice for me regarding difficulty. His mission 7, 8 (against Jadugarr and his Silverbacks) and 9 (with Sorcha's betrayal) can be brutal.
Personally I would say from easy to hard: James - Persephone - Charnel - Pyro - Stratos
Charnel is a bit lacking in damage output early on but once he gets a combination of "Raise the Dead" and "Dead eyes" he becomes unstoppable.
Raise the dead is the most OP spell in the game. It costs almost no mana and it has a very short recharge so you can spam it over and over to keep resurrecting your troops. It doesn't matter how much stronger enemy units are when your units keep coming back from the dead.
Dead eyes are the best sniper unit in the game with long range, deadly accuracy and high damage output. A bunch of five or six of them will kill everything including enemy wizards very quickly. You actually don't need any other units because you can keep raising them from the dead over and over.
As if the killer combination of raise dead and dead eyes wasn't enough Charnel also gets the best wall spell in the game, a very good cloud spell, pit of shades and intestinal vapourisation. He has so much good stuff that the last few missions are trivial.
PSA: If you are playing the game in 2021 make sure to cap your framerate below 60Hz to prevent the AI from derping out. Setting desktop framerate to 60Hz may suffice.