Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
-Both contain plenty of bug fixes / balancing aspects, add cut out content etc
-Redux changes the weapons from real life to imaginary ones
-Equilibrium changes them back.
I prefer to have UZIs and M16s and Winchesters and Brownings over nonexisting weapons, but it's up for taste.
none
0 Mods
there's not a single mod out there that merely fixes bugs.
First is more of a hack than a mod, and that is enabling the extra "Springfield" mission that was a 2001 pre-order bonus. It's a map loosely inspired by The Simpsons, and while it doesn't add anything story-wise or essential, it's another map worth of rank, loot, and most importantly EXP before the campaign gets brutal. It's part of the original game so no real conflicts there.
To do so:
1. Find the "bos.cfg" file in the "core" directory and open it using notepad.
2. Find this line: {misc.bonusMission} = {false} Change the word "false" to "true" and save the file.
(The file is created the first time you start the game, so if you don't see it just start the game and exit to create it.)
Second is the All Races Mod[www.nexusmods.com] on nexus mods, and is a simple unzip drag and drop install.
This adds the multiplayer races (Deathclaw, Super Mutant, Dog, Ghoul and Android) to the pre-made characters list that you can then edit and use as your main. All of these races except Dog become available as recruits eventually in the campaign, so it's not a big stretch on vanilla mechanics.
Balance wise it's mixed, Deathclaws toss absolutely everything before you actually unlock them, and then two maps later they're out of meta. Super Mutants are top chart broken, but you never get a recruit with the actual setup to do that. You get two good Ghoul recruits, but you can build a better one and don't need three. Android is actually super tech-y but just flat isn't better than the other types. And the Dog was simply meant as cannon fodder or scouting for multiplayer due to it's low point cost.
It also loosely fits lore wise. Your protagonist in this Fallout is "The Warrior", it would totally make sense that the brotherhood and their humanity first contingent would not directly acknowledge that a non-human delivered them victory in their great campaign.