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If you're in the moat, your characters can get out of the vehicle and walk around on the green stuff, but they can't get out on foot either.
I was hoping that since the game didn't automatically end when I fell in that there was some hope, but the game has several kinds of dead ends where you can't win and can't lose either.
First thing is to use your sniper from the north side, in the trenches, to pick off as many as possible.
Then move your team to the entrance ramp side. Place your sniper on the bridge over the green moat, and position a few squad members to either side of the bottom of the ramp (out of the blast range of those mines). Have your sniper initiate combat. They will mostly fire from range but are bad shots at a distance, and they will send a few melee who will plough through most of those mines. Use your flanking peeps to finish off any who get through. Then use your cheapest grenades to set off the mines as they are very hard to defuse.
After that advance up the ramp carefully, and slowly pick off the remaining mutants as you make your way through the camp.
I send my guy out to collect weapons and repair the APC but he keeps getting irradiated.. This is my repair guy and heavy weapons..should I reload the beginning and have him take anti radiation pills and will that last the whole mission? It takes his strength down so he cant use the heavy gun
That's weird. Do you have a ghoul or other radiated character? Sometimes you get irradiated from people, not the ground. I usually just take the radiation treatment (the little plastic baggy with the red cross on it) after the fact instead of preventive stuff beforehand.
Is it even worth it to have a Ghoul? He's an incredible sniper with PE 14, but if Im going to get irradiated by being in the APC...
And usually only one teammate for big guns. I only use melee more cuz the mods make those skills much more viable. If solo I'm all sniper rifles, handguns, and energy guns.