Fallout Tactics

Fallout Tactics

Turn based or real-time
Which mode did you play the game in???
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Showing 1-15 of 20 comments
Joker Nov 21, 2019 @ 7:13am 
Didn't even know there was an option NOT to play turn based once the shooting started. That seems like a ton of chaos.
i never played real time but i think it is
Last edited by Der durch die Scheibeboxxxer; Nov 21, 2019 @ 10:05am
SirDmitry Nov 21, 2019 @ 10:47am 
Realtime is very funny in first 2/3 of the game if you are playing solo. Later its become very difficult.
why is it funny? i cant imagine that
Last edited by Der durch die Scheibeboxxxer; Nov 21, 2019 @ 11:46am
SirDmitry Nov 21, 2019 @ 12:37pm 
It looks like action movies from 90-s. You walks through level with assault rifle and shoot everybody using burst fire mode.
konzacelt Nov 21, 2019 @ 2:51pm 
For single-player campaign:
Solo: real-time
Duo: mix of both
Party: turn-based

For co-op campaign:
Real-time

I would argue the game is designed around co-op real-time gameplay. So much of it just works better that way, but it's really only feasible that way with multiple human players each controlling one party member. If you're playing by yourself, it's basically impossible to use real-time without killing your own squad. The problem here is Tactics is played by single-players 99.9% of the time.

Playing real-time solo is remarkably fun and challenging if you know what you're doing. I use a lot of sneaking early on, and am very selective on which weapons I use. Running away and hiding for a bit is a perfectly valid option here lol. Plus you can use all the skill books on one person which makes him/her very well-rounded.

Duo is a nice mix between the two modes. I have one small guns/energy/doctor/lockpick who I station at a good location for long-range sniping, and another with big guns/melee/pilot/throwing to run around harassing enemies and drawing them into the sniper fire. You can do this in real-time if you set everything up right. The spacebar (pseudo-pause) is your friend here.
Last edited by konzacelt; Nov 21, 2019 @ 2:52pm
And you can fininsh the game with one ore two characters???
konzacelt Nov 22, 2019 @ 11:45am 
Sure you can. Kansas City is probably the toughest to do solo, but it can be done.
Is kansas the mission were you have to defend the ghouls???
konzacelt Nov 23, 2019 @ 10:15pm 
Yup.
Makes sense
Johnny Casey Dec 2, 2019 @ 6:59pm 
Mixture between real time and turn based is the best way to go. Just like how you play Arcanum or similar game that has both real time and turn based mode.

Normally you play on real time, and when you need precision (to target the specific enemy you want), you press an assigned key to enter the turn based mode.

I think the default is Enter, but you can change the input. I assigned as space.
Real-time for trivial-average encounters. Change to turn-based when mutants show up.

This is one of the few games that lets you switch between them and it does it quite well. :steamhappy:
konzacelt Dec 5, 2019 @ 6:51am 
My only complaint with switching between the modes on the fly is that when you switch to turn-based using the hot-key it automatically defaults to team turn-based mode as opposed to individual turn-based. This means that everyone in your party moves, then all enemies move, and back and forth.

Individual turn-based mode is better imo because it's a more realistic and natural way to discern who gets to go next. It's based off of your Perception skill, so a high Perc. means you would get to act before anyone with a lower Perc., regardless of if it's friend or foe.
Last edited by konzacelt; Dec 5, 2019 @ 6:53am
Johnny Casey Dec 5, 2019 @ 4:15pm 
Originally posted by konzacelt:
Individual turn-based mode is better imo because it's a more realistic and natural way to discern who gets to go next. It's based off of your Perception skill, so a high Perc. means you would get to act before anyone with a lower Perc., regardless of if it's friend or foe.
I like squad turn based mode as I can benefit for having one squad memeber to have Awareness perk, and look around with him selected during my turn.

Individual turn based takes way too long in my opinion, as if turn based mode in this game doesn't take enough time already.
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Date Posted: Nov 21, 2019 @ 7:11am
Posts: 20